Check your idea: does it exist already?
Describe what you are building or planning. Amigadex compares it with every indexed project by meaning, not only by words, and shows the closest ones, so you can join, fork or coordinate before duplicating work.
15+ projects about “game-engine”
A few words find the projects about them. Describe your idea in a sentence or two to compare it by meaning: what it does, for which system, how.
Sort: closest · recently active · most stars · newest
-
An Amiga 500-like game being made using my custom Raylib-based engine. Will be a procedural RPG.
-
Original engine for the game Ermentrud
-
Cell-based game engine for Amiga OS written in ANSI C.
-
Game1 is a browser based game engine, very loosely based on Amos Basic and Blitz Basic on the Amiga. The main motto is, simple to get going, if you know how to program.
-
Amiga 500 Game engine in C, using direct hardware access
-
Game engine compatible with the system, and binary complatible for classic Amiga and MorphOS
-
An open-source, SDL based, game engine to replicate old style NES games, mostly Megaman ones, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation.
-
Amiga C Engine
-
GameEngine for Amiga OS
-
Testing code to develop an Amiga 500 game with KS 1.3 only using C code.
-
A work in progress Amiga Game Engine written in C
-
Game Engine for Amiga, Atari ST, Sega Genesis/Mega Drive
-
A top-down run-and-gun for the Amiga 500, inspired by The Chaos Engine and set in a post-apocalyptic Chorley, Lancashire. Built around the A500/OCS hardware targets, with custom chip-driven rendering, copper lists,...
-
Practical Amiga game programming in C — with plain Amiga C, ACE, and Sevgi Engine.