Check your idea: does it exist already?
Describe what you are building or planning. Amigadex compares it with every indexed project by meaning, not only by words, and shows the closest ones, so you can join, fork or coordinate before duplicating work.
2 projects about “opponent”
A few words find the projects about them. Describe your idea in a sentence or two to compare it by meaning: what it does, for which system, how.
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A browser-based retro arcade racing game inspired by the look and feel of classic Amiga-era racing games. Built with HTML, CSS, JavaScript and Three.js, it features low-poly 3D racing, configurable circuits and...
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Can't Stop - a push-your-luck dice game in Hollywood (Amiga). DE/EN, AI opponents, Windows + Amiga 68k binaries.
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Remake of the Amiga "Barbarian Plus" on the OpenBOR engine
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Port of US Championship Vball for amiga
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an Amiga implementation of the board game Trippples®
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An Amiga game I wrote back in 1990!
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A 1994 Battleship game with Amiga ILBM graphics and RS-232 multiplayer experiments.
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An Amiga shooter that supports HAM mode. Created with 16Bit Studio and Assembler
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KICK FURY — retro Amiga-style kickboxing: 1P vs CPU, 2P local & serverless P2P multiplayer in one HTML file.
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Amiga Game
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TypeScript port of Super Foul Egg, David & Michael Hay's 1995 Amiga game (via Ant Dzeryn's iOS port)
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PC version of the Amiga game Mayhem
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Mayhem, the classic Amiga game, ported to the Raspberry Pi
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Amiga implementation of the classic paper-and-pencil strategy game Dots and Boxes ("Käsekästchen")