Closest projects to AmigaSuperStarWars in the index. If they solve the same problem,
the maintainers may gain more from collaborating than from building in parallel.
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My edit of Menace for Amiga as originally published by Jimmy Maher on "Amiga - The future was here" book
★ 2 · C · other · pushed 3 years ago
AmigaOS 3 / 68kClassic hardwareEmulation
Shared: run one
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Little example on how to make a starfield for classic amigas with ACE
★ 6 · C · other · pushed 2 years ago
AmigaOS 3 / 68kClassic hardware
Shared: star run one playfield get
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A vibe-coded clone of the Space Invaders for the Amiga 500
★ 23 · Assembly · other · pushed 2 months ago
AmigaOS 3 / 68kClassic hardwareEmulation
Shared: run but coded
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Port of Mappy on amiga
★ 2 · Assembly · port · pushed 2 months ago
AmigaOS 3 / 68kClassic hardware
Shared: colors
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Simple pac-man clone written by hand in Amiga assembly
★ 8 · Assembly · other · pushed 2 years ago
Classic hardwareEmulation
Shared: but
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Yet another clone of Space Ivaders game
★ 2 · C · game · pushed 7 years ago
AmigaOS 3 / 68kEmulation
Shared: started
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Amiga Assembly Space Adventures Game
★ 3 · Assembly · game · pushed 9 months ago
AmigaOS 3 / 68kClassic hardwareEmulation
Shared: run background
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port of BadDudes on amiga
★ 6 · Python · port · pushed 11 days ago
AmigaOS 3 / 68kAROSClassic hardware
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amiga moonstone port to C
★ 0 · C · port · pushed 5 days ago
AmigaOS 3 / 68k
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My example and test programs writen in Amiga Blitz Basi 2
★ 0 · Assembly · other · pushed 2 years ago
Classic hardware
Shared: but one find
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The classic bending tunnel is a demoscene masterpiece, achieved by mapping 2D Cartesian screen coordinates into Polar coordinates to fake infinite 3D depth.
★ 0 · C · demo · pushed today
Classic hardware
Shared: tunnel implementation
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The classic bending tunnel is a demoscene masterpiece, achieved by mapping 2D Cartesian screen coordinates into Polar coordinates to fake infinite 3D depth.
★ 0 · n/a · demo · pushed 27 days ago
Classic hardware
Shared: tunnel implementation