Closest projects to BlackWire in the index. If they solve the same problem,
the maintainers may gain more from collaborating than from building in parallel.
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: game
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Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: game design
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Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: game audio
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Reverse-engineering notes on Prey: An Alien Encounter (Almathera / KirkMoreno Multimedia, 1993) for the Amiga CD32 — an hour of speech streamed as 1,225 identical 60 KB files, no audio track, and the disc that says...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: game kb audio
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Amiga500 40k intro. Created with vscode-amiga-debug by bartman/abyss
★ 17 · Assembly · demo · pushed 2 years ago
AmigaOS 3 / 68k
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Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: game
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Atari 2600 emulator for classic Amiga (AmigaOS 3.x, 68060, ECS) with MUI launcher
★ 0 · C · emulator · pushed 6 days ago
AmigaOS 3 / 68kClassic hardwareEmulation
Shared: game
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★ 0 · Assembly · other · pushed 8 days ago
AmigaOS 3 / 68kClassic hardware
Shared: game audio
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A top-down run-and-gun for the Amiga 500, inspired by The Chaos Engine and set in a post-apocalyptic Chorley, Lancashire. Built around the A500/OCS hardware targets, with custom chip-driven rendering, copper lists,...
★ 2 · C++ · game · pushed 15 days ago
AmigaOS 3 / 68kAROSClassic hardware
Shared: game kb design
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An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.
★ 3 · Assembly · game · pushed 6 years ago
AmigaOS 3 / 68k
Shared: game
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Amiga style hunting sim
★ 0 · TypeScript · game · pushed 41 days ago
Shared: phase game