Open source projects 281 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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aargirakis/BZRPlayer github
BZR Player is an audio player for Windows and Linux supporting a wide array of multi-platform exotic file formats
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tinic/png2amiga github
PNG/JPEG to Commodore Amiga graphics converter — OCS/AGA bitplane, HAM6/HAM8, EHB, copper palettes, 64 dithering modes and much more
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modplayjs/modplayjs github
A browser player library for tracker music formats
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UBER CRACKING SERVICE presents NEON VECTORS: a PAL Amiga OCS/ECS cracktro in 68000 assembly - Copper gradients, 3D starfield, blitter-drawn 3D wireframe, scroller and 4-channel MOD, with generated assets, a validator...
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The classic bending tunnel is a demoscene masterpiece, achieved by mapping 2D Cartesian screen coordinates into Polar coordinates to fake infinite 3D depth.
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Porting yet another demoscene'ish program from C to Python3, showing off classic Amiga demoscene-like 3D tunnel and isometric cube floor, On Linux.
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pizslacker/linuxdemo-python3 github
A little excercise for myself porting my original demoscene program in C linuxdemo, into Python3, showing off classic Amiga demoscene-like graphics, On Linux.
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mvtiaine/audacious-uade github
UADE plugin for Audacious and DeaDBeeF
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pizslacker/infinite-3d-floor github
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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pizslacker/beach-boing-ball github
60KB C demo that renders a dynamic 3D rippling water grid, an Amiga-style horizontal copper-bar background gradient, and a bouncing Amiga Boing Ball above the ripple center.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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stoatworks-labs/copperlist github
An Amiga cracktro emulated chip by chip, as an FFGL source for Resolume — copper bars, a blitter-drawn cube and a sine scroller from a chipset model, not drawn.
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grahambates/planet-bootblock github
Amiga 1k Bootblock intro
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a simple vista fractal flight demo - a Space Bunny Code demo.
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olivierh59500/go-spaceballs github
Native Go/Ebitengine conversion of the supplied Amiga production, using Demo Construction Kit v1.0.0
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Native Go/Ebitengine conversion of the supplied Amiga Mental Hangover production, using Demo Construction Kit v1.0.0
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AGA Hyperdrive Engine: new Amiga AGA effects engine in 68000 assembly with generated visuals, Copper gradients and generated ProTracker music.
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Amiga OCS 256 byte intro
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Native macOS and iPhone tracker player for MOD, S3M, XM and IT, with an independent Swift replay engine, live scopes, WAV export on Mac, Quick Look previews and a standalone HTML5 MOD player.
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the-thing/chipamp github
Java library for parsing and playing classic ProTracker .mod files — full effect support, sample-accurate playback, seeking, and live channel control.
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Songdb tools for https://github.com/mvtiaine/audacious-uade
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NEON VECTORS AGA v5: audited Amiga AGA cracktro source release with deterministic assets and validation tooling
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bsm3d/Demos-Scenes github
BSM3D :: demos scenes
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Multiplatform Amiga Boing Ball demo
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adeptum-labs/paula-escobar github
A terminal music player for demoscene and chip music.