Open source projects 27 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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thoroncode/amiga-boing-tv github
Amiga boing ball demo for Apple TV — SceneKit ball, SMPTE color bars, Swift ProTracker MOD replayer
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stoatworks-labs/copperlist github
An Amiga cracktro emulated chip by chip, as an FFGL source for Resolume — copper bars, a blitter-drawn cube and a sine scroller from a chipset model, not drawn.
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foxie1985/z-phosphor gitlab
Z-PHOSPHOR is a 2-minute 10 second demoscene production rendered at 3840×2160 @ 60fps using pure C on IBM z/OS. No GPU, no SIMD, no shortcuts.— every pixel computed on a z15 8562 mainframe via double-precision...
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stlalpha/oroborous github
modular browser amiga demo
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hpruud/julebord-1986 github
ACADEMY presents: Julebord 1986 - an Amiga-500 style Christmas demo"
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fdstevex/afcaintro github
AFCA Megademo: an Amiga-style demoscene production for the AI-First Coders Assembly meetup
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mso-docs/DesertByte github
A Commodore Amiga-style JavaScript Demo.
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mesmotronic/three-mesmoscene github
A love letter to the 90s Atari ST & Amiga demoscene from Mesmotronic
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jahlqvis/AmigaDemoOnMac github
Old school demo on Mac
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UBER CRACKING SERVICE presents NEON VECTORS: a PAL Amiga OCS/ECS cracktro in 68000 assembly - Copper gradients, 3D starfield, blitter-drawn 3D wireframe, scroller and 4-channel MOD, with generated assets, a validator...
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z1000biker/amiga68kdemo github
Classic A500/600 demo written in 68K assembly
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pizslacker/infinite-3d-floor gitlab
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" graphics + effects, On Linux.
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pizslacker/infinite-3d-floor github
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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NEON VECTORS AGA v5: audited Amiga AGA cracktro source release with deterministic assets and validation tooling
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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sahouston/rmc_amigademo github
Old School Amiga Demo to celebrate the opening of the RMC Retro exhibition
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himayah/megademo-viewer github
GUI-equipped AMIGA-style demoscene player (WebGL1 + Canvas2D), rewritten on top of himayah/megademo. 24 demo modules, seeded deterministic rendering, playlist/BGM/random modes. AI-generated (Claude Code).
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Amiga-style demoscene production for the Waveshare ESP32-C6-Geek board: 12 scenes, 3 diegetic transitions, ~270s loop, all from internal flash
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dizimatt/scrolly-starfield github
JS scrolly starfield demo in the style of commodore amiga music demos
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daftspaniel/dart-copperbar github
Copper bar gfx demo - a throwback to the classic 16 bit Amiga and Atari era.
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bsm3d/Demos-Scenes github
BSM3D :: demos scenes
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Disassembly of a Commodore Amiga "intro" released by Paranoimia in Motorola 68000 assembly language.
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Native macOS and iPhone tracker player for MOD, S3M, XM and IT, with an independent Swift replay engine, live scopes, WAV export on Mac, Quick Look previews and a standalone HTML5 MOD player.
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Mukkemann1972/retrotrax github
Mukkemann RetroTrax — Tracker-Plugin im ProTracker-Look mit C64-SID & Amiga-Sample-Sound (VST3 + Standalone, JUCE, GPL-3.0)