Open source projects 19 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
-
daftspaniel/dart-copperbar github
Copper bar gfx demo - a throwback to the classic 16 bit Amiga and Atari era.
-
The classic bending tunnel is a demoscene masterpiece, achieved by mapping 2D Cartesian screen coordinates into Polar coordinates to fake infinite 3D depth.
-
The classic bending tunnel is a demoscene masterpiece, achieved by mapping 2D Cartesian screen coordinates into Polar coordinates to fake infinite 3D depth.
-
pemmyz/js_amigaball github
A browser-based physics sandbox inspired by the classic Amiga Boing Ball demo.
-
mike42/nes-ball-demo github
port of the classic Amiga bouncing ball demo to the Nintendo Entertainment System (NES).
-
pizslacker/linuxdemo-python3 gitlab
A little excercise for myself porting my original demoscene program in C linuxdemo, into Python3, showing off classic Amiga demoscene-like graphics, On Linux.
-
pizslacker/linuxdemo gitlab
A little excercise for myself, creating an optimized demoscene binary (36KB + 64KB sound bytes), showing off classic Amiga demoscene-like graphics.
-
pizslacker/linuxdemo-python3 github
A little excercise for myself porting my original demoscene program in C linuxdemo, into Python3, showing off classic Amiga demoscene-like graphics, On Linux.
-
geekychris/opengl_boingball github
This project is a 3D remake of the classic Amiga boing ball demo, implemented in C++ using OpenGL. It features realistic physics simulation with gravity, velocity, rotation, and collision detection, as well as...
-
pizslacker/infinite-3d-floor gitlab
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
-
Porting yet another demoscene'ish program from C to Python3, showing off classic Amiga demoscene-like 3D tunnel and isometric cube floor, On Linux.
-
A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" graphics + effects, On Linux.
-
pizslacker/infinite-3d-floor github
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
-
Porting yet another demoscene'ish program from C to Python3, showing off classic Amiga demoscene-like 3D tunnel and isometric cube floor, On Linux.
-
Amiga OCS 256 byte intro
-
A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
-
roger-wetzel/TalkingHeads github
Amiga OCS (68000, 512 kB RAM) 64 kB intro
-
axewater/amigademos github
Amiga OCS/ECS demo effects — 68000 assembly, pure hardware
-
roger-wetzel/Monochrome github
Monochrome by Spreadpoint. Amiga (PAL, 68000, OCS, 512 kB RAM) demo.