Open source projects 16 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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cahirwpz/demoscene github
Amiga OCS demoscene related sources
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pizslacker/linuxdemo gitlab
A little excercise for myself, creating an optimized demoscene binary (36KB + 64KB sound bytes), showing off classic Amiga demoscene-like graphics.
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pizslacker/linuxdemo-python3 gitlab
A little excercise for myself porting my original demoscene program in C linuxdemo, into Python3, showing off classic Amiga demoscene-like graphics, On Linux.
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pizslacker/linuxdemo-python3 github
A little excercise for myself porting my original demoscene program in C linuxdemo, into Python3, showing off classic Amiga demoscene-like graphics, On Linux.
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astriiddev/Ami-Sampler-VST github
VSTi 8-bit Sampler inspired by the sound of the famous Commodore Amiga for Windows/MacOS/Linux using VST3/AU/LV2
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Porting yet another demoscene'ish program from C to Python3, showing off classic Amiga demoscene-like 3D tunnel and isometric cube floor, On Linux.
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Porting yet another demoscene'ish program from C to Python3, showing off classic Amiga demoscene-like 3D tunnel and isometric cube floor, On Linux.
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The classic bending tunnel is a demoscene masterpiece, achieved by mapping 2D Cartesian screen coordinates into Polar coordinates to fake infinite 3D depth.
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pizslacker/infinite-3d-floor gitlab
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" graphics + effects, On Linux.
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pizslacker/infinite-3d-floor github
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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This was my capstone project for my Computer Science major at the University of Indianapolis. I used C++ and OpenGL to attempt a recreation of the Amiga Bouncing ball demo.
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lasse-tech/modrunner github
A player for Amiga tracker modules — MED, OctaMED and ProTracker: a macOS app with a native and a Classic interface, and an engine and command line that also run on Linux and Windows
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aargirakis/BZRPlayer github
BZR Player is an audio player for Windows and Linux supporting a wide array of multi-platform exotic file formats
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arcanorca/Boingwave github
Recrating the 1984 Amiga Boing Ball demo as KDE Plasma 6 live wallpaper. • Hardware-accelerated 4-layer GPU pipeline • Zero-allocation physics • 13 theme palettes & granular CRT effects.