Open source projects 42 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" graphics + effects, On Linux.
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pizslacker/infinite-3d-floor gitlab
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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pizslacker/infinite-3d-floor github
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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Porting yet another demoscene'ish program from C to Python3, showing off classic Amiga demoscene-like 3D tunnel and isometric cube floor, On Linux.
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pizslacker/linuxdemo-python3 github
A little excercise for myself porting my original demoscene program in C linuxdemo, into Python3, showing off classic Amiga demoscene-like graphics, On Linux.
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thomasrunge/boing github
famous Amiga demo implemented in Python and PyGame.
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zeque92/RealTime3DwithPython github
Real time 3D vector graphics with Python, old skool Amiga Demo style.
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pizslacker/linuxdemo-python3 gitlab
A little excercise for myself porting my original demoscene program in C linuxdemo, into Python3, showing off classic Amiga demoscene-like graphics, On Linux.
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foxie1985/z-phosphor gitlab
Z-PHOSPHOR is a 2-minute 10 second demoscene production rendered at 3840×2160 @ 60fps using pure C on IBM z/OS. No GPU, no SIMD, no shortcuts.— every pixel computed on a z15 8562 mainframe via double-precision...
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A Python notebook showing how to recreate the Amiga Boing Ball demo as an animated gif
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leighbb/agon-boing github
Port of Amiga Boing Bouncing Ball Demo to Agon Light
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Ladislav-B/amiga-aqua-demo github
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adeptum-labs/paula-escobar github
A terminal music player for demoscene and chip music.
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Nadrin/helloboing github
"Hello Boing" - executable raytraced graphics in m68k assembly for Commodore Amiga.
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Lana-chan/nes-boingball github
A simple NES imitation of the Amiga boing ball demo
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wearetlu/wearetlu.github.io github
Website and Amiga Coder Archive
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tinic/png2amiga github
PNG/JPEG to Commodore Amiga graphics converter — OCS/AGA bitplane, HAM6/HAM8, EHB, copper palettes, 64 dithering modes and much more
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Porting yet another demoscene'ish program from C to Python3, showing off classic Amiga demoscene-like 3D tunnel and isometric cube floor, On Linux.
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pizslacker/beach-boing-ball github
60KB C demo that renders a dynamic 3D rippling water grid, an Amiga-style horizontal copper-bar background gradient, and a bouncing Amiga Boing Ball above the ripple center.
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thoroncode/amiga-boing-tv github
Amiga boing ball demo for Apple TV — SceneKit ball, SMPTE color bars, Swift ProTracker MOD replayer
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RetroErik/Boing-Plantronics github
Amiga Boing ball demo written in Assembly for PC and Plantronics graphics
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steffest/ordo github
C Source code for "ORDO" - a system friendly demo for the Commodore Amiga
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Multiplatform Amiga Boing Ball demo
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quizno50/BoingDemo github
A recreation of the Amiga Boing demo in SDL 1.2