Open source projects 14 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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tcj/hopeless github
Amiga C implementation of my friend's Same Game clone (circa 2000)
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mntmn/soeki github
My abandoned Amiga/BeOS RTS game from 1998-2000
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Structural documentation of Gunship 2000 (MicroProse, 1994) on Amiga CD32: a 100 MiB zero hole, an unreachable Pirates! Gold demo, little-endian IFF, and 542 validated RNC2 streams. Documentation only.
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scm2000/paddleBall github
Amiga Paddle Ball Game - 2024
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pg94au/JupiterLander github
The first game I wrote for the Commodore Amiga
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Assembly code for Amiga Game High-Octane II
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devpack/mayhem-html5 github
HTML5 version of the classic Amiga game Mayhem
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Rachel card game client for Commodore Amiga (68000)
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devpack/mayhem-py github
Python version of the classic Amiga game Mayhem
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A grid based SciFi dungeon crawler tech-demo for the Commodore Amiga. Featuring a serial link for a multiplayer/coop mode (serial crossover)
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vs-sr-dev/cd32-gamelist-doc github
Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...
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vs-sr-dev/cd32-myth-doc github
Structural teardown of Myth: History in the Making (Amiga CD32, System 3). The disc is the 1992 three-floppy release pressed whole - three 880 KiB disk images plus an 18 KB shim - behind a hole of exactly 50 MiB....
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angree/AmiSC github
An Amiga 68K port of the best space RTS strategy game
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James Pond 2: Codename RoboCod (Amiga CD32, 1993) — measurements of the pressed disc: a 128.000000 MiB hole, 93.9 % of the file bytes as CDXL video, a three-language manual with no characters in it, and a boot script...