Open source projects 41 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Extract room backgrounds, object images and costume animation cels from the Amiga version of The Secret of Monkey Island.
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devbrain/onyx_anim github
Game-engine-friendly decoder library for FLC, Smacker, Bink1, and a pile of Amiga/Atari animation containers
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Mystic Towers (MS-DOS, Animation FX / Apogee, 1994) documented from the bytes: the AMOS memory and sprite banks that prove it was written on an Amiga, a container with its index at the end of the file, and a ZIP...
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visti/EmilCV github
Personal CV site styled as an Amiga Workbench 3.1 desktop — typewriter terminal, pixel editor, AmigaBASIC interpreter, text adventure, and more.
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JonMinton/upgrade-game github
UPGRADE: a ZX Spectrum-style rivalry game where the upgrades improve the game itself - from 1979 mono to Amiga. Play in browser.
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DjPoke/RetroCloner github
Retro Cloner is a tool made with lua/löve2d to create retro games for Windows, Linux and MacOS easily without programmation. It imitates Amstrad CPC, Commodore 64, ZX Spectrum, NES, GameBoy, Atari ST or Amiga graphics.
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arwillis77/WIME-Editor github
An editor written in VB Net to edit savegame files and view resources for the game War in Middle Earth. For PC, Apple IIGS, Commodore Amiga, and Atari ST versions.
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dptww1/BullRun github
iOS reimplementation of a game I did for the Amiga back in the 1980s
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Create games with AMOS for the Amiga. Book.
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captainmeeple/tower-of-babel github
A remake of the old Amiga game Tower of Babel
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conradv5379/TicTacToe github
Amiga Game
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hitchhikr/zool2 github
A complete disassembly of the Amiga CD32 version of the game "Zool 2"
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Luc3kLMC/PythoniumFalcon github
Amiga game Atarenium Falcon porting to Python
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giles-v/sfe_js github
TypeScript port of Super Foul Egg, David & Michael Hay's 1995 Amiga game (via Ant Dzeryn's iOS port)
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bsoja/amiga-dotnet-legion github
Amiga Legion game re-implementation in .NET.
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An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.
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pawelmat/Amiga-Citadel github
Citadel 1.0 for the Amiga - original game code and data
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Ploos-AS/EduAmigaC-Game github
Practical Amiga game programming in C — with plain Amiga C, ACE, and Sevgi Engine.
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Farbfinsternis/bassm github
A compiler and IDE that translates Blitz2D-style BASIC into native Motorola 68000 assembly for the Commodore Amiga
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Mhatxotic/Diggers github
A fan-remake of the classic strategy and platform game for MS-DOS and the Commodore Amiga remade for Microsoft Windows, Apple MacOS and Debian based Linux using Mhatxotic Engine.
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vs-sr-dev/cd32-prey-doc github
Reverse-engineering notes on Prey: An Alien Encounter (Almathera / KirkMoreno Multimedia, 1993) for the Amiga CD32 — an hour of speech streamed as 1,225 identical 60 KB files, no audio track, and the disc that says...
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just messing about
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CodeLikeCXK/Amiga github
A personal top-down/isometric unity game project using ecs, dots ance cel-shading(FernNPR)
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coppersoft/planar github
A work in progress Amiga Game Engine written in C
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10100011/Carnage-IV github
A remake of a 1990's freeware game, which itself was a clone of an Amiga game from 1989, which itself was a clone of an Intellivision game from 1980.