Open source projects 15 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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tkoskimi/yaag-core github
Yet Another Amiga Game. The core functionality
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rmtew/ctennis github
An AI port/translation of Champion Tennis from the SC-3000 to the Amiga
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LemaruX/NativeLauncher github
NativeLauncher is a utility designed to force a hardware video switch from an RTG display to the Amiga's native video for use when apps/games/demos do not trigger the switch.
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angree/AmiSC github
An Amiga 68K port of the best space RTS strategy game
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Dessimat0r/rebound-phaser github
Game similar to Poing from the Amiga (made in HTML5 with Phaser game engine)
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maciejtatol/Amiga2JS github
An open-source framework for converting classic Amiga games into modern JavaScript and TypeScript projects.
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16-bit Amiga classic title remake with HTML5 and PixiJS.
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Using the Amiga Apollo V4SA to create a shell and then games and tools.
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The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
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dannyow/Puzzland github
A puzzle game for the Amiga 500.
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VonKossa/ReFlood github
ReFlood is a source reconstruction of the Amiga game *Flood*. It recreates the original game on modern systems using SDL2
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tomaszstaniak/aros-boxerapp github
Boxer for AROS: DOS game manager with gameboxes, import and a Zune UI (experimental preview, x86_64 ABIv11)
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just messing about
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FlyingFathead/amiwind github
AmiWind: an experimental Morrowind demake and asset conversion pipeline for Commodore Amiga.
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...