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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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vs-sr-dev/cd32-legends-doc github
Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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Remake of the Amiga game Master Blaster in LÖVE2D
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kumbach/maddictator github
A conquest strategy CNET BBS door game for the Commodore Amiga.
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Iceman1975/16BitStudio github
Game Engine for Amiga, Atari ST, Sega Genesis/Mega Drive
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kapowaz/deli2aac github
A small Ruby script for converting Amiga game music files into AAC using uade and afconvert.
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pemmyz/js_lotus_threejs github
A browser-based retro arcade racing game inspired by the look and feel of classic Amiga-era racing games. Built with HTML, CSS, JavaScript and Three.js, it features low-poly 3D racing, configurable circuits and...
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Gianlooca/mementoamiga github
An Amiga 500-themed memory card game.
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mpgossage/Marblez github
Unity port of Amiga game Toobz
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Hand-curated best-of lists across 40 systems: computers, consoles and portables, from the Odyssey² (1978) to late Dreamcast releases (2007). Each system has an overall top-N plus six genre lists: shoot-'em-ups,...
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
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gabejstein/ParkCityKiller github
An Amiga 500-like game being made using my custom Raylib-based engine. Will be a procedural RPG.
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visti/EmilCV github
Personal CV site styled as an Amiga Workbench 3.1 desktop — typewriter terminal, pixel editor, AmigaBASIC interpreter, text adventure, and more.
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mangobanaani/coloris github
minimal classic amiga game with react
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Using the Amiga Apollo V4SA to create a shell and then games and tools.
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CodeLikeCXK/Amiga github
A personal top-down/isometric unity game project using ecs, dots ance cel-shading(FernNPR)
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Utodev/DRC github
A new compiler for DAAD adventure writer. For ZX Spectrum, Commodore 64, Amstrad CPC and PCW, MSX, MSX2, MSDOS, Amiga, Atari ST and HTML.
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jhorneman/ambermoon github
Historical source code and documents related to Ambermoon, the role-playing game developed by Thalion Software GmbH, and published for the Commodore Amiga in 1993.
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AlexHedley/movem-web github
Amiga game, sokoban clone
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thomas-pike/atoms-www github
The Atoms Amiga game re-implemented in web technologies
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bdgscotland/amiga-game-ports github
Classic game ports to AmigaOS 3.x (68k) via SDL2 -- Caesar III (Julius), Celeste Classic, Chocolate Doom