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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Ploos-AS/EduAmigaE-Game github
Game development for the classic Commodore Amiga using Amiga E.
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Ploos-AS/EduAmigaC-Game github
Practical Amiga game programming in C — with plain Amiga C, ACE, and Sevgi Engine.
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xet7/notegame github
Music note game, Aika-arvot, made at 1995 with Amiga 1200 680x0 and Blitz Basic 2 v2.10 by Acid Software
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ray77/lionheart-web github
Lionheart (Amiga 1993) remake — playable in the browser via TeaVM: Java compiled to JS, 60 fps, sc68 chip music in WASM
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tearaway-thomas/tt github
The Tearaway Thomas video game. All the Amiga source. Plus 80% of a rewrite in Java.
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dbojan/tosec-trimmer github
Trimmer for Tosec Amiga and Atari ST floppy images of releases (games) to make 1g1r
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A project to reverse-engineer and analyze classic video games.
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...