Open source projects 12 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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praxisjs-org/kosmesis github
Copy-paste UI components for PraxisJS — the shadcn/ui equivalent for the PraxisJS ecosystem, built on Morphos primitives with Tailwind CSS or @praxisjs/css styling.
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This repository contains all the code for the user interface (UI) of the Morphos AI Quickstart application. This includes all the visual elements users will interact with in their web browser, the different steps of...
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praxisjs-org/morphos github
Headless, accessible UI primitives for PraxisJS — buttons, dialogs, tabs, selects, and more, unstyled and ready for your design system.
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AidanHolmes/amigaui github
Amiga UI shared library for various developments
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A Motorola 68020 shared library for Commodore Amiga — 50+ functions for graphics, file I/O, memory management, UI and more. KickStart 3.0+ compatible. Public Domain.
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geekychris/amiga_mcp github
This project, Amiga DevBench, is a cross-development environment that connects a modern host machine to an emulated or real Amiga via serial, providing live debugging, memory inspection, and full MCP integration with...
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derfsss/ClaudeLibrary github
AmigaOS 4 shared library for the Anthropic Claude API (Alpha). HTTPS + JSON + Markdown + ARexx host port, native bsdsocket + AmiSSL.
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makalin/AmiBlue github
AmiBlue.css is a lightweight, pixel-perfect CSS library that meticulously recreates the iconic Amiga Workbench 1.3 "Old Blue" aesthetic. Featuring high-contrast windowing, hard shadows, and the classic red checkmark...
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amigazen/AmiATP github
amiatp.library is the ATproto client API for Amiga - amigazen project Engi
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DalsinAI/Amigachrome-ACNet github
Public repo for the Amigachrome bsdsocket.library
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raspi/trackermod github
Library for Amiga Protracker .mod module music tracker format for Go.
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damir-sijakovic/iffliction github
A small C library that detects, inspects, decodes, and converts the classic Amiga image and icon formats into modern RGBA buffers, PNG files, and (optionally) SDL_Surface objects.