Open source projects 41 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Integrated Level Editor for Amiga Lemmings and Holiday Lemmings 1994
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FalconCpu/NeoAmi github
Alternative timeline Amiga
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
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iamleeg/Amiga-Smalltalk gitlab
An implementation of Blue Book Smalltalk-80
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iamleeg/Amiga-Smalltalk github
An implementation of Blue Book Smalltalk-80
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evaneykelen/mediapoint-amiga github
Source code of MediaPoint for the Commodore Amiga Platform
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fedejordan/diggers-libgdx github
Diggers (Amiga CD32, 1994) reimplemented in Java 17 + LibGDX 1.12 — port of the Mhatxotic Lua remake. Desktop (LWJGL3), 320×240, JUnit-tested.
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pgousdal/AmigaLab github
AmigaLab transforms a fresh Debian installation into a complete Amiga preservation, development, and experimentation workstation using Infrastructure as Code.
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jalkanen/ppt github
PPT is an image processing software for the Commodore Amiga computers
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thomas-luebker/amimcp github
Let Claude work on a real Amiga — an MCP server plus a tiny AmigaOS daemon. Shell, files, screen capture, mouse and keyboard.
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Iceman1975/Amiga3dEngine github
A chunky-buffer 3D engine for the stock Amiga 500 (68000 @ 7 MHz, OCS, no Fast RAM required).
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A vibe-coded clone of the Space Invaders for the Amiga 500
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An in-game level editor for the Amiga game Cannon Fodder, as a WHDLoad install for a hard disk.
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jz237/pinball-illusions-html github
Reconstruction of the Amiga AGA Pinball Illusions (1995) as a browser game, decoded from the original disks
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angree/AmiGTA1 github
Amiga porting attempt of GTA 1