Open source projects 275 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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farm-ng/amiga-dora-bridge github
Dora bridge for the farm-ng Amiga platform
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qiweishen/amiga_decoders github
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geekychris/opengl_boingball github
This project is a 3D remake of the classic Amiga boing ball demo, implemented in C++ using OpenGL. It features realistic physics simulation with gravity, velocity, rotation, and collision detection, as well as...
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gabejstein/ParkCityKiller github
An Amiga 500-like game being made using my custom Raylib-based engine. Will be a procedural RPG.
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a simple vista fractal flight demo - a Space Bunny Code demo.
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DesktopExperience/Boing codeberg
Godot demo inspired by the Boing demo from early AmigaOS.
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het915/farnav_amiga github
Farm-Ng robot
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landersson/roketz3d github
3D version of the classic old Amiga gravity shooter
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Manne990/ana github
ANA (ANA's Now on Amiga)
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AlphaPixel/Boing-SVG-Python github
Rendering the Amiga Boing graphic as an SVG using Python
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Hude06/GPS-Client-for-Amiga github
Amiga Aerial, A Drone Companion for the Robotic Tracter Company Farm - NG
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Amiga 1200 port of Alex Kidd in the Enchanted Castle for the Megadrive
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Runnlion/amiga_workspace github
The Simulation of Farm NG Amiga in ROS
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privatosan/RayStorm github
Raytracer package including a modeler. Windows and Amiga.
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bpolania/VulkanBoing github
Amiga Boing Ball demo reimagined with Vulkan
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astrofra/amiga-memories github
A walk along memory lane.
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AGA Hyperdrive Engine: new Amiga AGA effects engine in 68000 assembly with generated visuals, Copper gradients and generated ProTracker music.
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PIsberg/east-vs-west-game github
A real-time tug-of-war strategy game inspired by the classic Commodore Amiga title North & South (Infogrames, 1989). Command the West or East team, deploy units, and push to the enemy edge to claim victory! Available...
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pizslacker/infinite-3d-floor gitlab
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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farm-ng/amiga-ros-bridge github
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" graphics + effects, On Linux.
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pizslacker/infinite-3d-floor github
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.