Open source projects 364 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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jotd666/nibbler github
Port of Nibbler on amiga
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fenarinarsa/png2iff github
PNG to IFF/ILBM image converter (Amiga/Atari)
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betajaen/AmigaCam github
Video Capture Helper Software for Vintage Computers
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kavanoz64/BeamBender-BigBox github
An AGA digital scandoubler and HDMI output card for the Amiga 4000, with Amiga 2000 / 3000 support.
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lainejones/AmiDT github
Fast, small picture datatypes for AmigaOS 3.x: PNG, GIF, BMP, TGA, PCX, ICO, QOI - 8-bit output, 2-8x faster than OS 3.2 on AGA, works on OS 3.0/3.1
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Bloodmosher/AmigaSparkler github
Amiga RGB2HDMI test tool used to verify boards do not have sparkling artifacts
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conradv5379/TicTacToe github
Amiga Game
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bsm3d/Demos-Scenes github
BSM3D :: demos scenes
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Future Retro Fusion ProTracker 2.3F: CAMD USB MIDI, low-latency scheduling, Picasso96 RTG and Workbench enhancements for Amiga 68k
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freaxnx01/game-kick-fury github
KICK FURY — retro Amiga-style kickboxing: 1P vs CPU, 2P local & serverless P2P multiplayer in one HTML file.
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Amiga 500 demo on blitter-only parallax scrolling
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sy2002/wof-wasm github
Wings of Fury (Amiga, 1990) ported routine by routine to a single HTML file with a C/WebAssembly core and held to the original tick for tick; with the book Bringing Back Wings of Fury
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sba1/pixman.amiga github
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A demonstration of Sculpt 3D's 24-bit renders, and a program to combine them.
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coder-au/game2d github
assembly amiga 68k code
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codewiz/p96cts github
P96CTS -- Conformance Test Suite for Amiga P96 card drivers
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stoatworks-labs/genlock github
An Amiga genlock for Resolume, flaws and all: the key is cut on the computer's own clock, so fringes, crawl and roll fall out of the timing. The fleet's first FFGL mixer.
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pawelmat/Iff2Bpl github
Amiga IFF to Bitplane, and Bitplane to IFF converters
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MastaTabs/xtocdxl codeberg
convert libavcodec supported videos to Amiga cdxl format
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Amiga Boing Ball for CGA and the Olivetti PC1 hidden mode
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stoatworks-labs/copperlist github
An Amiga cracktro emulated chip by chip, as an FFGL source for Resolume — copper bars, a blitter-drawn cube and a sine scroller from a chipset model, not drawn.
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pizslacker/infinite-3d-floor gitlab
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" graphics + effects, On Linux.
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pizslacker/infinite-3d-floor github
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.