Open source projects 271 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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En retouch av Aros Bygg & Smide AB
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moette/amiga_bootselector github
ATMega based Amiga Bootselector
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umbrellaLt/workbench github
Amiga workbench web simulator
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mdbergmann/ACEBasic github
AmigaBasic ACE
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Utodev/MALUVA github
An addon (EXTERN) for DAAD text game engine with several functions. For ZX Spectrum, Amstrad CPC, Commodore 64, Amiga, Plus/4, MSX, PCW, and MSDOS.
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dmcoles/ReBuild github
migaAmiga Reaction GUI Builder (Remake of ClassMate)
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Testaware/ProgramSelector codeberg
Recoded menutool based on the Amiga-Original by Nico François Program Selector V3.0.
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hippy666/ADFDiskBox github
This is a front end gui application for the greaseweazle v4 host tools specialising in amiga disks.
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Steam Deck Flatpak-variant van AmigaHorse — Amiga-emulator op SteamOS met Steam Input preset.
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Xanxi-Amiga/MIDIKeys-Amiga github
Turn your Amiga keyboard into a MIDI keyboard using CAMD.
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grahambates/blenk-cube github
Old flat shaded cube example in Amiga assembly
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oddsocks1024/MaxREXX github
A door for MAX's BBS which lets you right additional doors in AREXX for the Commodore Amiga
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flpDiskJ/adf-manager github
CLI program for managing amiga adf files
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Testaware/Canvas2D codeberg
C2D Modules to create (Amiga / Atari) oldskool graphics effects on the CanvasGadget.
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MrV2K/Launchbox_Tool github
A tool to improve the naming of Amiga WHDLoad games in launchbox.
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this revolutionary app allows you to create beautiful UI's and generate source files completely in Java (pure java).
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PeaceTST/Canvas2D github
C2D Modules to create (Amiga / Atari) oldskool graphics effects on the CanvasGadget.
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robertprice/CheckerBoard github
Animated checkerboard for Amiga demos
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mheyer32/camd_tools github
A few tools around the Amiga CAMD library
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Math and Layout Software for the Commodore Amiga, Marc Necker
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Boot block example
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AmigaPorts/ACE github
Amiga C Engine
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Testing code to develop an Amiga 500 game with KS 1.3 only using C code.