Open source projects 61 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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timoinutilis/inga-amigaos3 github
Original engine for the game Ermentrud
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hitman-codehq/ls github
Super basic ls implementation, originally written for Amiga OS in 1992
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Shanekelly92/KillDaAliens github
A repo to store an old game I wrote for the Amiga 500. It can be run with FS-UAE (and I assume WinUAE), and requires one megabyte of RAM to be enabled. If you have difficulty running it, try using the original...
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A translation of the original Danish tutorial to English. The tutorial covers the basics of vector graphics programming with assembly language for the 68000 CPU and custom Amiga hardware.
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Faithful Rust/macroquad port of Bounty Hunter - the 1995-96 Amiga 500 platformer originally written in 68K assembly. Cross-platform, single self-contained binary.
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Ploos-AS/AmShell github
AmShell is a modern interactive shell for classic AmigaOS, designed to add contemporary interactive features while preserving compatibility with the original Amiga Shell and AmigaDOS command environment.
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MarkyTurtle/infinitedreams github
Amiga demo/music disk. Written while I was a member of The Lunatics UK in 1992. Code disassembly from the original disks.
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punktniklas/NiKom github
Swedish bulletin board system for AmigaOS. Originally developed between 1990 and 1998.
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jrengdahl/lisp github
A simple Lisp interpreter, originally written in 68000 assembly code and released for the Amiga in 1987 on BIX. I'm working on translating it to C++.
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hornc/brainm68k github
Utilities for working with the original Amiga 1993 bfc release. In bf.
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dbenn/ACE github
ACE is an Amiga BASIC compiler which produces 68000 assembly source code. This is the last release of the original ACE BASIC compiler (version 2.4) for the Amiga by David Benn between 1992 and 1996.
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viridia/faery-tale-amiga github
Source code to the original Faery Tale Adventure
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LuKeJerry/Menace-Amiga github
My edit of Menace for Amiga as originally published by Jimmy Maher on "Amiga - The future was here" book
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pawelmat/Amiga-Citadel github
Citadel 1.0 for the Amiga - original game code and data
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sy2002/wof-wasm github
Wings of Fury (Amiga, 1990) ported routine by routine to a single HTML file with a C/WebAssembly core and held to the original tick for tick; with the book Bringing Back Wings of Fury
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tmm22/platoon-macos github
Native macOS source port of Ocean's Platoon (Amiga, 1988): the original 68000 code translated to Swift, verified tick-by-tick against the original. Bring your own disk image.
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tbdye/cnet-sdk github
Modernized CNet Amiga BBS SDK for the m68k-amigaos-gcc cross-compiler. Ports the original SAS/C-targeted v5.01 SDK (headers, library stubs, linker library, and 42 examples) to compile under Bebbo GCC, enabling CNet...
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LASERfIRE/LASERMAX github
The original Amiga version of my LASER controller software
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VonKossa/ReFlood github
ReFlood is a source reconstruction of the Amiga game *Flood*. It recreates the original game on modern systems using SDL2
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RaybeezPL/raptor-amiga-port github
Raptor: Call of the Shadows — Amiga Port (68030/68060 & EC/LC, RTG/AGA, AHI/MHI/CAMD/WAVE). Runs on 68060 (FPU/no-FPU) and 68030 (FPU/no-FPU), RTG and AGA, A1200/A4000, PiStorm/Emu68 and WinUAE, using the original PC...
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LemaruX/PiStorm600 github
Amiga 600 compatible rework of the original PiStorm Rev. B board
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phoyh/misc-asm-68k-amiga-ocs github
Miscellaneous Assembly programs on Motorola 68000 and Amiga's Original ChipSet
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rewtnull/amigafonts github
Faithfully remade multi platform Amiga fonts in Amiga aspect
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A tool to patch Amiga Kickstart Roms so that they always start in Pal mode, even if an NTSC Agnus is installed