Open source projects 95 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
-
neffo/amiga-blitter-3d github
My attempt at a demo effect using Amiga OCS blitter
-
torkildl/blitmanager github
Super-simple Amiga OCS blitter manager, running on interrupt.
-
UBER CRACKING SERVICE presents NEON VECTORS: a PAL Amiga OCS/ECS cracktro in 68000 assembly - Copper gradients, 3D starfield, blitter-drawn 3D wireframe, scroller and 4-channel MOD, with generated assets, a validator...
-
phoyh/demo-rotating-globe3d github
Amiga 500 demo including copper lists, blitter, and pro-tracker music
-
Amiga 500 demo on blitter-only parallax scrolling
-
vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
-
NEON VECTORS AGA v5: audited Amiga AGA cracktro source release with deterministic assets and validation tooling
-
dueyama/JoyaTimerAmiga-Demo github
A native 68000/OCS Amiga demo celebrating Japan’s four seasons, co-created by DonnyU and OpenAI Codex.
-
danamini/aura-tunnel-amiga github
Amiga 500 OCS companion to Aura Tunnel for ZX Spectrum: same ten-scene demo, native 68000, Copper, blitter, sprites and Paula.
-
thenfour/AmigaDev github
misc amiga dev experiments
-
DanielKolsi/demoscene github
Demoscene effects; mostly retro Amiga 1991 -> (DCS)
-
AGA Hyperdrive Engine: new Amiga AGA effects engine in 68000 assembly with generated visuals, Copper gradients and generated ProTracker music.
-
cdyk/amigacoding github
Goofing around in amiga assembly
-
Iceman1975/Amiga3dEngine github
A chunky-buffer 3D engine for the stock Amiga 500 (68000 @ 7 MHz, OCS, no Fast RAM required).
-
mausimus/macman github
Simple pac-man clone written by hand in Amiga assembly
-
LuKeJerry/Menace-Amiga github
My edit of Menace for Amiga as originally published by Jimmy Maher on "Amiga - The future was here" book
-
lainejones/PrismRTG github
RTG (graphics card) software for AmigaOS 3.x, written from scratch: Workbench and programs in 256 colours, 16-bit and 24/32-bit on the MNT ZZ9000 and Cirrus-based Zorro II cards, with its own cybergraphics.library...
-
4489/4489_byteloader github
hardware byteloader for the commodore amiga
-
coppersoft/planar github
A work in progress Amiga Game Engine written in C
-
manuparra/amiga-apps github
This is an experiment on applications for the AMIGA 500 platform (Motorola 68000) in C
-
nicolasbauw/2nd-intro github
My second Amiga (hardware learning) intro
-
ELMGames/AmigaGameEngine github
-
VSCode Amiga debugger and profiler
-
Shared native Amiga compatibility host and frontend used by static recompilation projects