Open source projects 58 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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rolsen74/resrc4 github
Amiga 68k Hunk File Disassembler
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
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The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
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alfishe/amiga-bootcamp github
Knowledge about Amiga for software developers
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fifteenhex/amipicolibc github
picolibc'ing on the amiga, maybe,...
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ezrec/saga-drivers github
Drivers for the Vampire600 Amiga Accelerator
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askeksa/Ikadalawampu github
Amiga 4k intro from Breakpoint 2010
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Godot2Amiga/godot2amiga github
Godot exporter for classic Amiga computers.
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ezrec/poseidon-sl811hs github
Cypress SL811HS USB Host drivers for the Amiga/AROS Poseidon USB stacks
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pertyjons/amiga-re github
Explore Amiga software with AI-ready reverse engineering tools. Recover files, analyze MC68000 code, decode graphics and audio, and trace execution. A Rust CLI and libraries with structured JSON, reproducible...
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grahambates/uae-dap github
Debug Adapter Protocol for Amiga development with FS-UAE or WinUAE
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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AxisOxy/Planet-Rocklobster github
The Amiga OCS Demo Planet Rocklobster by Oxyron
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Farbfinsternis/bassm github
A compiler and IDE that translates Blitz2D-style BASIC into native Motorola 68000 assembly for the Commodore Amiga
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z1000biker/amiga68kdemo github
Classic A500/600 demo written in 68K assembly
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AFloresc/amigago github
Iinteractive, modern web-based developer environment, cross-compilation playground, and Motorola 68k CPU simulator designed for writing the Go Programming Language on legacy AmigaOS 3.x architectures.
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vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
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Atari ST Hlipa Amiga source code port
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djayuffe/aurora-grid-a1200 github
Aurora Grid A1200: PAL AGA Amiga 1200 demo in 68000 assembly with 24-bit Copper plasma, wireframe 3D, sprite balls, scroller and generated ProTracker music.
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jz237/pinball-illusions-html github
Reconstruction of the Amiga AGA Pinball Illusions (1995) as a browser game, decoded from the original disks
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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vs-sr-dev/cd32-microcosm-doc github
Reverse-engineering notes on Microcosm (Psygnosis, 1994) for the Amiga CD32: 92% of the data track is one 483 MB video file of 30,707 frames, decoded straight into 8 AGA bitplanes. Documentation only.
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Structural documentation of Gunship 2000 (MicroProse, 1994) on Amiga CD32: a 100 MiB zero hole, an unreachable Pirates! Gold demo, little-endian IFF, and 542 validated RNC2 streams. Documentation only.
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AGA Hyperdrive Engine: new Amiga AGA effects engine in 68000 assembly with generated visuals, Copper gradients and generated ProTracker music.
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ElyanLabsAI/amigatools github
AmigaTools by Elyan Labs: modern apps for classic 68k AmigaOS. Gemini browser, Mastodon and Nostr clients, an MCP server, a Claude client, Lua, the narrator voice, and the Boing Ball. Native C, cross-compiled for m68k.