Open source projects 247 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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dbrant/imageformats github
Library for decoding obscure graphics formats, such as Targa (.TGA), Sun raster (.RAS, .SUN), ZSoft (.PCX), Netpbm (.PPM, .PGM, .PBM, .PNM), Amiga (LBM, PIC), SGI, MacPaint, AOL .ART, PSP, and DICOM.
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warrengalyen/ImageFormats github
.NET Library for decoding obscure graphics formats, such as Targa (.TGA), Sun raster (.RAS, .SUN), ZSoft (.PCX), Netpbm (.PPM, .PGM, .PBM, .PNM), Amiga (LBM, PIC), SGI, MacPaint, DICOM and DDS.
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amigazen/DrawingDT github
Vector graphics files DataType for Amiga - amigazen project
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portwally/BitPast github
Converts modern images to retro formats: Apple II, IIgs, C64, Amiga, Atari ST, ZX Spectrum, Amstrad CPC, MSX, PC, and more
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ilehtoranta/Aros.Gfx.Net github
Primitive graphics operations for C#
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tinic/png2amiga github
PNG/JPEG to Commodore Amiga graphics converter — OCS/AGA bitplane, HAM6/HAM8, EHB, copper palettes, 64 dithering modes and much more
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asahala/Bitcrush github
Converts images into C64, Amiga and PC retro lookalikes
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amigamess/DecathlonStation github
Commodore 64, Amiga, MSX Decathlon Station 3D .stl and graphics!
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Converts graphics of old school computers to modern formats like PNG, JPG, TIFF, GIF
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Rabenauge/RetroImgHandler github
retro-img-handler is a TypeScript library for decoding, validating, converting, previewing, and encoding native retro-computer graphics in Web Apps and Web Workers. Supported families include Amiga OCS/ECS/AGA ILBM...
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The graphics book
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tditlu/amigeconv github
Amigeconv - A graphics converter for different Amiga bitplanes, chunky & palette formats
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spartrekus/crossgraphics github
Crossgraphics for GCC (vga graphics, Borland, graphic.h, GRAPHVGA.H) for Linux, BSD, Mac, Windows, Atari, Amiga (simple VGA replacement to QT!!, no required dependencies just the OS default lib)
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JamHam04/morphos-3d-website github
A 3D interactive landing page example project using Three.js graphics rendering
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portwally/1977 github
Convert images to retro text-mode ASCII art for ten classic platforms — Apple II, Commodore, Atari, ZX Spectrum, Amiga, MS-DOS — with native fonts, hardware palettes, and a live crop tool. macOS / SwiftUI.
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schobbejack/rtgfx_bars github
Amiga realtime graphics example
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prestige-exe/SwiftILBM github
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diondresschers/all github
This is all the info I want to share with the world. All data and info (or otherwise noted) is released under the GPLv2 or CC BY-SA 4.0 license.
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lainejones/PrismRTG github
RTG (graphics card) software for AmigaOS 3.x, written from scratch: Workbench and programs in 256 colours, 16-bit and 24/32-bit on the MNT ZZ9000 and Cirrus-based Zorro II cards, with its own cybergraphics.library...
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mbergmann-sh/mexplorer github
AmigaOS 3.2 program, draws parameterized Sombrero Graphics
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lainejones/a314RTG github
Picasso96 RTG graphics card driver backed by a Raspberry Pi over the A314 clockport link
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" graphics + effects, On Linux.
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zeque92/RealTime3DwithPython github
Real time 3D vector graphics with Python, old skool Amiga Demo style.
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svanderburg/libamivideo github
Conversion library for Amiga planar graphics data and EHB, HAM screen modes
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.