Open source projects 204 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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adamberces/TrailBlazeR github
OpenGL based remake of the classic Commodore/Amiga game. Based on the product of Gremlin Graphics, 1986.
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
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ilehtoranta/Aros.Gfx.Net github
Primitive graphics operations for C#
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Nadrin/helloboing github
"Hello Boing" - executable raytraced graphics in m68k assembly for Commodore Amiga.
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mbergmann-sh/mexplorer github
AmigaOS 3.2 program, draws parameterized Sombrero Graphics
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asahala/Bitcrush github
Converts images into C64, Amiga and PC retro lookalikes
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coronax/rc2015-amiga-3d github
A 3D graphics program for the Commodore Amiga, created for Retrochallenge 2015.
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Rabenauge/RetroImgHandler github
retro-img-handler is a TypeScript library for decoding, validating, converting, previewing, and encoding native retro-computer graphics in Web Apps and Web Workers. Supported families include Amiga OCS/ECS/AGA ILBM...
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schobbejack/rtgfx_bars github
Amiga realtime graphics example
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This is the project I used to learn the basics of 3d graphics and rotation / projection. It uses fixed point math and a neat look up table for the sinus/cosinus calculations. Written back in 1989!
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spartrekus/crossgraphics github
Crossgraphics for GCC (vga graphics, Borland, graphic.h, GRAPHVGA.H) for Linux, BSD, Mac, Windows, Atari, Amiga (simple VGA replacement to QT!!, no required dependencies just the OS default lib)
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lainejones/PrismRTG github
RTG (graphics card) software for AmigaOS 3.x, written from scratch: Workbench and programs in 256 colours, 16-bit and 24/32-bit on the MNT ZZ9000 and Cirrus-based Zorro II cards, with its own cybergraphics.library...
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Converts graphics of old school computers to modern formats like PNG, JPG, TIFF, GIF
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DjPoke/RetroCloner github
Retro Cloner is a tool made with lua/löve2d to create retro games for Windows, Linux and MacOS easily without programmation. It imitates Amstrad CPC, Commodore 64, ZX Spectrum, NES, GameBoy, Atari ST or Amiga graphics.
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Brutal Homicide is a great game developed on Amiga in the late 90's. I "borrow" the graphics :)
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The graphics book
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mntmn/amiga2000-gfxcard github
MNT VA2000, an Open Source Amiga 2/3/4000 Graphics Card (Zorro II/III), written in Verilog
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ninevoltz/va2000 github
Fork of Lukas Hartmann's VA2000 Amiga graphics card code
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pizslacker/linuxdemo gitlab
A little excercise for myself, creating an optimized demoscene binary (36KB + 64KB sound bytes), showing off classic Amiga demoscene-like graphics.
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eliot-exdev/exdev-gfx github
Simple 2D/3D graphics engine for Linux, MorphOs, AmigaOs and MacOs
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vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
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pizslacker/linuxdemo github
36KB optimized C demoscene binary + 64KB sound loop, showing off classic Amiga demoscene-like graphics in 100KB.
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tditlu/amigeconv github
Amigeconv - A graphics converter for different Amiga bitplanes, chunky & palette formats
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portwally/BitPast github
Converts modern images to retro formats: Apple II, IIgs, C64, Amiga, Atari ST, ZX Spectrum, Amstrad CPC, MSX, PC, and more
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A demo written in m68k assembly for the Amiga A500. Dedicated to my cat.