Results for “enemy”
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Looking for something to build, or checking nobody built it yet? Describe the idea and Amigadex finds the closest projects by meaning, not only by these words.
News 2
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Rockman 4 Eternal brings new levels, bosses and music to Mega Man 4
Rockman 4 Eternal takes Mega Man 4 and changes far more than a few sprites or enemy positions. It rebuilds large parts of Capcom’s NES platformer with new stages, revised…
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Harrier Attack Reloaded - Amsoft's classic is unofficially coming to the Amiga
Whenever someone mentions Harrier Attack I always think of the times spent on the Amstrad CPC, playing that awesome game by Amsoft released way back in 1984; a game in which you play as a British Harrier Jet, and could fly across the landscape on bombing...
Projects 68 see all →
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Enemy - Port (Aros/uae): AROS/FS-UAE compatibility package and CloseWB NOP fix
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Amiga game similar to Fire Power and Return Fire
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PIsberg/east-vs-west-game github
A real-time tug-of-war strategy game inspired by the classic Commodore Amiga title North & South (Infogrames, 1989). Command the West or East team, deploy units, and push to the enemy edge to claim victory! Available...
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A work-in-progress remake of the classic Amiga shoot-'em-up Battle Squadron, built with Godot.
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mattias242/xenon-clone github
A simplified web-based clone of the classic Amiga game Xenon
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rofl0r/openDOW github
remake of the classic amiga game "dogs of war" (C) 1989 elite
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JSNKiAN/Chaos_Engine_Reborn github
Remaking the Amiga game "Chaos Engine"
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AthenaJS/athenajs-gods github
Very early Gods from the Bitmap Brothers implementation using AthenaJS
Community web 649 see all →
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Enemy - Tempest of Violence - Amiga Arena
https://amiga-arena.jimdoweb.com/enemy/
Start Kontakt Werdegang Interviews AmigaInsider Hall of Fame Impressum Start Kontakt Werdegang Interviews AmigaInsider Hall of Fame Impressum Enemy - Tempest of Violence Bis an die Grenze des Erträglichen…
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Nameless Algorithm: SEGA Genesis
https://namelessalgorithm.com/genesis/blog/structure/
…lea enemy_x,a0 ; int16 *enemy_x_ptr = enemy_x lea enemy_y,a1 ; int16 *enemy_y_ptr = enemy_y lea enemy_dx,a2 ; int16 *enemy_dx_ptr…
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Demo time is approaching! - A-MC Creative Development
https://www.a-mc.biz/2025/06/17/demo-time-is-approaching/
…Before my changes this was hardcoded, enemies were always translucent, but I needed an enemy visible 100% opaque so I started to modify and expand the enemy data…
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Daniel Kahlin: Music/K-Rad Men
http://www.kahlin.net/daniel/kradmen.php
…Public Enemy - Shut Em Down (K-Rad Men Remix) 3.30 (26 Aug 2001) Lyrics and vocals by Public Enemy. Remixed by Daniel Kahlin and Andreas Ersson. Recorded…
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"Swine" & "DUV" (MSX games)
https://nitta.sakuraweb.com/msx/msx-code/games/swine/msx-swine.html
…There are five enemy levels (P), and the line #270 determines enemy's life, experience and gold. As already mentioned, enemy's experience is related to the enemy…
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August Roundup! - The Gate by Allanon71
https://allanon71.itch.io/the-gate/devlog/1003185/august-roundup
…but then I also wanted full opaque enemies 😄 I expanded the enemy data structure to have this information for every enemy, so it's not hardcoded anymore. Enemy…
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Nanovoid by Lazycow
https://lazycow.itch.io/nanovoid
…Reconnaissance units discovered the activities of an unknown enemy. The president himself is on the way to starbase gamma to supervise further investigations. Help us to defeat this…
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Beat Cancer and Empire Protector (Amiga OS3) - Turn-based Action by lifeschool @ lemonamiga
https://lifeschool22.itch.io/beat-cancer-and-empire-protector-amiga-wip
…HOW TO BEAT THE ENEMY: * Move close to an enemy and try to anticipate the square where it will move next. Move there. * Squash the enemy and watch…