Search the community web
Full-text search inside the pages of Amiga forums, wikis, archives and personal homepages. The crawler reads them slowly, a few pages per site each week: where is the rest?
887 pages
-
Wanderer Enhancement
https://power2people.org/projects/wanderer/
…The Arexx functionality needs to be implemented and working with all supported commands from workbench. Icon/Detail views need to be working correctly, including resizing/reordering columns in…
-
Developer Guide - Lite XL
https://lite-xl.com/developer-guide/
…XL has little functionalities without plugins — anything that can be implemented as plugins can and will be implemented as one. Lite XL is mostly written in Lua 5…
-
JSyn on Android Beta - SoftSynth
http://softsynth.com/jsyn/beta/jsyn_on_android/
…This allows JSyn to be implemented on top of various audio APIs. The default implementation is on the JavaSound API. We also have a custom JPortAudio implementation. This…
-
Platform support | AROS tools
https://aros.metaneutrons.cc/aros-tools/reference/platform-support/
…The host mapping is implemented in host_compiler.rs . Release checks inspect Linux GLIBC symbol requirements and macOS deployment targets as well as running binaries natively. AROS target…
-
Status update :D - A-MC Creative Development
https://www.a-mc.biz/2023/10/24/status-update-d/
…The main weapon of the hero is a gun, he is an investigator and in this brief video (hosted on Mastodon) you can see how I implemented the…
-
WinUAE 5.3.1 | WinUAE Amiga emulator
https://www.winuae.net/2024/10/21/winuae-5-3-1/
…Updates Implemented OpalVision undocumented automatic VRAM bank switch. King of Karate demo now have working scrolling background. Implemented Mediator 1200TX 2x4M PCI window mode. Serial port emulation updates…
-
Sierpinski Pyramid in WebGL
https://www.snappymaria.com/webgl/Sierpinski-Pyramid.html
This is a Sierpinski Pyramid implemented with WebGL by @emackey based on Lesson 4 of Learning WebGL . + More - Less Version 1.0a, Mar 2011, updated May 2013 with…
-
Sierpinski Pyramid in WebVR
https://www.snappymaria.com/webgl/Sierpinski-Pyramid-VR.html
This is a Sierpinski Pyramid implemented with WebGL by @emackey based on Lesson 4 of Learning WebGL . + More - Less Version 1.0a, Mar 2011, updated Nov 2019 with…
-
Sierpinski Pyramid in WebXR
https://www.snappymaria.com/webgl/Sierpinski-Pyramid-XR.html
This is a Sierpinski Pyramid implemented with WebGL by @emackey based on Lesson 4 of Learning WebGL . + More - Less Version 1.0a, Mar 2011, updated Nov 2019 with…
-
Sierpinski Pyramid in WebXR
https://www.snappymaria.com/webgl/Sierpinski-Pyramid-XR.html?polyfill=no
This is a Sierpinski Pyramid implemented with WebGL by @emackey based on Lesson 4 of Learning WebGL . + More - Less Version 1.0a, Mar 2011, updated Nov 2019 with…
-
Game Is Almost Finished - Robot-LE by Armor Games Inc
https://armor-games-inc.itch.io/robot-le/devlog/1624802/game-is-almost-finished
…We have implemented all the cutscenes into the game. We have all the graphics completed. I have found a sound composer who will make sounds for my game…
-
M68K Exceptions and the Vector Table
https://asm-editor.specy.app/documentation/m68k/exceptions
…rte is not implemented: every program runs in supervisor mode and no exception state is kept. stop is not implemented: there are no interrupts to wake a stopped…
-
WinUAE 3.5.0 | WinUAE Amiga emulator
https://www.winuae.net/2017/06/15/winuae-3-5-0/
…Custom chipset features emulated AGA FMODE>0 unaligned bitplane and sprite pointer behavior implemented, resulting display corruption is now 100% accurate. BPLCON4 XOR mask special case in HAM6…
-
lowlevel.library - a d3m0 m4k3r library :-)
http://www.biclodon.com/software/lowlevel/
…Although everything is probably implemented in a very different, much cleaner and more system/multitasking friendly way. No interrupt is ever used: everything is reimplemented using tasks, input…
-
Dylan the Spaceman - Megadrive and Amiga Update Jan 2026 - Dylan the Spaceman Demo by Camden Town Games
https://camdentowngames.itch.io/dylan-the-spaceman/devlog/1285655/dylan-the-spaceman-me...
…The screenshots are taken from the Megadrive / Genesis version Sprites in place and Hud Panel Menu for picking up and dropping objects implemented Dialogue Screen implemented and working…
-
XAMOS - new cross-platform rewrite of jAMOS - Ultimate Amiga Site News and Announcements - Ultimate Amiga
https://www.ultimateamiga.com/ultimate-amiga-site-news-and-announcements/xamos-new-cros...
…AMAL is not yet implemented at this stage, although some groundwork has been done and this is planned for a later release. The planned AMAL subsystem for XAMOS…
-
AROS Research Operating System
http://www.aros.org/news/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
-
AROS Research Operating System
https://aros.sourceforge.io/news/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
-
AROS Research Operating System
http://www.aros.org/cs/news/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
-
AROS Research Operating System
https://aros.sourceforge.io/cs/news/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
-
FPGUI | ALBs Blog
https://blog.alb42.de/category/fpc/fpgui/
…Juni 2015 No Comments Charlie implemented most of the x64 AROS support to freepascal trunk, most important the syscall. Hence I can use the library units I have…
-
Epic MegaGrants Award
https://www.thefoxsoftware.com/post/epic-megagrants-award
…Epic MegaGrants Award!!! With this award, Epic Games honors creative and innovative projects implemented with Epic's Unreal Engine. Thank you very much Epic Games and Unreal Engine…
-
MorphOS - 3D
http://3d.morphos-team.net/
…Only the main OpenGL calls were implemented. The MorphOS version of TinyGL is only loosely based on the original implementation. It was rewritten to take full advantage of…
-
Zune Enhancement
https://power2people.org/projects/zune-enhancement/
…but a number of functions are not implemented c) Dtpic class - the private API used by Odyssey needs to be implemented The status of the numbered project requirements…
-
Mini vMac Localization
https://www.gryphel.com/c/minivmac/local/index.html
…For example, if Cyrillic were added, then this Serbian Cyrillic translation by SerbXenomorph could be implemented. A different implementation for handling characters would be needed for this Chinese…