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Full-text search inside the pages of Amiga forums, wikis, archives and personal homepages. The crawler reads them slowly, a few pages per site each week: where is the rest?
683 pages
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QDockLE by 8080
https://8080.itch.io/qdockle
…visible QDockLE supports Trashcan, just drag Trashcan from sys:Trashcan to dock, you get drop on Trashcan function, it moves file to Trashcan To launch app/text/open…
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Ice Cold Beer (C64 Version) by Megastyle
https://megastyle.itch.io/ice-cold-beer
…If you push joystick #1 down, the rail on the right-hand side moves up. If you push joystick #1 to the left, the right-hand rail moves…
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Gift Grabber
https://ceva24.github.io/gift-grabber/
…revealed tiles on the board As you reach higher levels the number of moves and helpful tiles will decrease and the number of fire tiles will increase! Close
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Vegetables PICO-8 by MikeRichmond
https://mikerichmond.itch.io/vegetablespico8
…When there are no valid moves left then the board is shuffled – until you run out of shuffles, then it’s game over! Match three vegetables and they…
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Terrordrome : Reign of Legends - NeXuS23 Brøderbund
https://nexus23.com/terrordrome/
…Each character boasts unique abilities and signature moves that are not only faithful to their cinematic origins but also creatively adapted for combat. The inclusion of characters like…
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Greed Game Design — Wouter van Oortmerssen
https://strlen.com/greed-game-design/
…The mech (and every other character) moves with discrete steps on a grid. Every time the mech moves he thereby triggers a turn, which causes the progress of…
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Babylonian Twins — Help & Guides
https://babyloniantwins.com/help/
…Only one moves at a time — switch to the other with a single tap (or button). The idle twin freezes into solid stone: a stepping stone, a counterweight…
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The Spectrum
https://retrogames.biz/products/thespectrum/
…Skirmish Edition • Ant Attack • Army Moves • Auf Wiedersehen Monty • Avalon • Bobby Bearing • Cosmic Payback • Devwill Too • Exolon • Fairlight • Firelord • Football Manager 2 • Freddy Hardest • The Great Escape • Head…
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LSD — Communications — AmiExpress — LSD — Amiga Freeware Archive
https://amigafreeware.downer.tech/lsd/lsd-comms-amiexpress
…new acc otl-mf10 AquaMoveFiles 1.0 by Aquarius/Outlaws - A utility that moves the descriptions fo trsi-add DRE!ADVERtiSE 2.0 by Dr.Dre!/tRSi - A…
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Vegetables Deluxe Amiga by MikeRichmond
https://mikerichmond.itch.io/vegetables-amiga
…Every few moves an immovable block will be dropped onto the playfield. Immovable blocks can only be destroyed by matching them to one another (which is tricky as…
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Octothello – Amiga Boing Blog
https://amigaboing.net/2025/08/21/octothello/
…If you have no moves at all, you must PASS a go, by hitting F1. When neither side can move, the game is over and the higher score…
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sc68 - Atari ST and Amiga musics
https://sc68.atari.org/apidoc/group__emu68__srdef__devel.html
…These macros allow to get or set part of SR. #define MOVESR (SR, SRC) Set SR Z and N bit for SRC value. #define GET_CCR (SR) (( u8…
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REBOL Style Browser | Steven Solie Home
https://www.solie.ca/files/8aad8f29c6cdbd3fbd41194ed2f53723-12.html
…Double clicking, keyboard events and mouse moves are some examples. These events make the GUI quite functional now. Thanks to a patch from Richard Smolak (aka Cyphre), the…
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Fun · Rubik's Cube
https://www.randelshofer.ch/rubik/index.html
…The SSE notation supports 90° and 180° twists of single layers, moves of grouped layers (block or deep moves) and slice moves. A whole cube can be rotated…
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RustHeir is up and ready! - RustHeir by 7TowersoftGames
https://7towersoftgames.itch.io/rustheir/devlog/1658756/rustheir-is-up-and-ready
…And you never keep your own moves. You move like the last piece you ate. Eat a knight and you jump; eat a rook and you slide — and…
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Combobox — Morphos
https://morphos.praxisjs.org/docs/inputs/combobox
…if closed; otherwise moves focus to the next option (wraps to the first) ArrowUp Opens the listbox if closed (focusing the last option); otherwise moves focus to the…
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Aichive — Reclaim the disk space your AI tools forgot
https://portwally.github.io/Aichive/
…Aichive scans the caches, logs, session data and temporary files left behind by Claude, VS Code, GitHub Copilot, Gemini, Ollama, ChatGPT, Codex, Cursor and LM Studio — then moves…
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Street Fighter 2 - Amiga (OCS-ECS) Tech Demo by NeesoGames
https://neesogames.itch.io/amiga-street-fighter-2-demo
…Maybe someone can take inspiration and work on a full remake? The Amiga community would be amazed :))) The game is very buggy but allowes basic moves like walk…
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Welcome to via.bckrs.de *** Willkommen auf via.bckrs.de
https://via.bckrs.de/kontakt.php
via.bckrs.de Home MorphOS Moves Travel Biology Documents Files Contact International Version Kontakt || Contact Wenn Sie mich kontaktieren möchten, nutzen Sie einfach das Kontaktformular oder senden mir…
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Walker [D] – Amiga Boing Blog
https://amigaboing.net/2025/06/03/walker/
…city which has seen better days, Your mission is to shoot anything that moves, enemies come in various forms which you should kill There are only 4 levels…
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GBBox - GameBaseBox Retro Game Library Frontend
https://ejber-ozkan.github.io/GameBaseBox/
…D-pad or Left Stick moves focus, A opens the focused game, B goes back or closes the current panel, X toggles Grid/List view, Y toggles favorite…
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Free Form Sprite Layer | Power Programs
https://www.powerprograms.nl/amiga/spr-layer.html
…Standard sprite layer = 1 wait + 18 moves per line = 39 DMA cycles per line*224 = 8736 DMA cycles total Risky Woods sprite layer = 1 wait + 36 moves per…
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Autocomplete — Morphos
https://morphos.praxisjs.org/docs/inputs/autocomplete
…is text) and highlights the first suggestion, or moves to the next suggestion (wraps to the first) ArrowUp Moves to the previous suggestion (wraps to the last) Enter…
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ProximityLock Help
http://sinz.com/ProximityLock/help/en.lproj/index.html
…computer whenever the Bluetooth device you choose (e.g., iPhone, Apple Watch, AirPods) moves out of range—providing “set‑and‑forget” protection without any manual shortcuts. New to…
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Hacking into GGC 6 for the Motorola 680x0 / Amiga
https://franke.ms/amiga/gcc6.wiki
…That pass is invoked after reload is done and the first step is handling the moves added by reload ... move.l a0,d0 .L2: move.l d2,a1…