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987 pages
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BGUI: A Comprehensive Analysis of an Amiga Application Framework
https://www.amigazen.com/toolkit/bgui.html
…BOOPSI Integration for Automatic Cleanup - When BOOPSI objects were disposed, their memory was automatically returned to the appropriate pool - Child objects were automatically cleaned up when parent objects…
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Falling to Pieces by Gianluca Girelli
https://g0blin.itch.io/falling-to-pieces
…Manipulating objects Apart from examining things, most of your time will be spent manipulating objects. Use commands like GET or TAKE to pick up an object, e.g…
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Amiga® Hardware Reference Manual: 3 Playfield Hardware
http://amigang.fr/rkm/Hardware_Manual_guide/node0061.html
The screen display of the Amiga consists of two basic parts -- playfields, which are sometimes called backgrounds, and sprites, which are easily movable graphics objects. This chapter describes…
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Pharaoh by Gianluca Girelli
https://g0blin.itch.io/pharaoh
…Manipulating objects Apart from examining things, most of your time will be spent manipulating objects. Use commands like GET or TAKE to pick up an object, e.g…
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The SEUCK Vault
http://www.seuck.retrogaming64.com/menus.html
…MAIN MENU EDIT SPRITES - S EDIT OBJECTS - O EDIT BACKGROUND - B EDIT SFX - F EDIT PLAYER LIMITATIONS - P EDIT ATTACK WAVES - A EDIT LEVELS - L EDIT FRONT END…
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Feelin : Autodocs / AppServer
https://www.feelin.fr/autodocs/appserver/
Object / Family / AppServer A unique AppServer object is used as parent to all Application objects, providing a unique entry point to access all applications. It also manages a…
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BOOPSI | Steven Solie
https://www.solie.ca/articles/map/boopsi/boopsi.html
…Dynamic Layouts It is possible to add, remove and modify BOOPSI objects already added to a layout.gadget object. This feature existed prior to AmigaOS 4.x but…
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sobjs - OS4Depot shared object resource
http://sobjs.os4depot.net/
…31 Support the site OS4Depot - Your one stop for AmigaOS4 files Welcome to the OS4Depot Shared Objects resource This sub site of OS4Depot focuses on maintaining a list…
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The S3 AmigaBitmapFont and AmigaBitmapFontSet classes — AmigaBitmapFont • AmigaFFH
https://pepijn-devries.github.io/AmigaFFH/reference/AmigaBitmapFont.html
…The AmigaBitmapFontSet objects will hold one or more AmigaBitmapFont objects. The AmigaBitmapFont and AmigaBitmapFontSet objects are essentially named list s. Their structure and most important elements are described…
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Attributes
http://www.opac.ch/virtualpen/internals/attributes.html
Attributes Moderators When the core traverses the document, it executes all objects in a linear fashion. Attributes are always placed before the path objects they modify. Paint can…
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Wildfire7\PPC Documentation
http://www.wk-artworks.de/wf/Texts/fx3d.html
…It allows you to add a threedimensional color- or alpha-space to objects or images. This is done computing the bounding box ("cube") of the affected object, putting…
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ODE
http://www.jforth.org/C10_ODE.html
…In the world, we are surrounded by objects. These objects can be thought of as belonging to different classes, for example pens and pencils. These can in turn…
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Feelin : About
https://www.feelin.fr/
…Feelin uses well known CSS and XML technologies and revolutionize applications developement (at least on Amiga ;-) by supporting them to generate objects as well as complete applications on…
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World of Monsters (TALP) by Gianluca Girelli
https://g0blin.itch.io/world-of-monsters
…Manipulating objects Apart from examining things, most of your time will be spent manipulating objects. Use commands like GET or TAKE to pick up an object, e.g…
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The S3 AmigaBasicShape class — AmigaBasicShape • AmigaFFH
https://pepijn-devries.github.io/AmigaFFH/reference/AmigaBasicShape.html
…blitter objects and sprites. Details Amiga Basic used a specific format to store bitmap images that could be displayed using Basic code. Both sprites and blitter objects can…
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A class structure to represent IFF files — IFFChunk-class • AmigaFFH
https://pepijn-devries.github.io/AmigaFFH/reference/IFFChunk-class.html
…converting IFF.ANY objects back into IFFChunk() objects (if possible) could therefore result in an object that is different from then one stored in the original file and…
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Modern Amiga Programming | Steven Solie
https://www.solie.ca/articles/map/map.html
…Table of Contents Programming Languages The Basics Threading DOS Shared Objects Processes Timer Device BOOPSI Graphics Networking Copyright © 2009-2020 Steven Solie Contact Me Home > Articles > Modern Amiga…
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Monolith
http://devilmaster.altervista.org/monolith.html
…The sequence can then be used to generate a consistent terrain height map, coordinates for objects that exist in the game world, how many of those objects exist…
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APlusPlus: A Comprehensive Analysis of an Amiga C++ Application Framework
https://www.amigazen.com/toolkit/aplusplus.html
…Window Event Handling • User interacts with APlusPlus window • AmigaOS generates IDCMP messages • IntuitionResponder processes messages • Messages are routed to appropriate WindowCV objects • Window objects handle events through virtual…
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Amiga Emulation Universe
https://www.amigaeu.com/pages/applicationsearchresult.php
…Lightwave].zip 452 KB A-Z of Lightwave Objects (1994)(-)(Disk 1 of 5)[req. Lightwave].zip 450 KB A-Z of Lightwave Objects (1994)(-)(Disk 2 of…
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Tempus Fugit (TALP) by Gianluca Girelli
https://g0blin.itch.io/tempus-fugit
…Manipulating objects Apart from examining things, most of your time will be spent manipulating objects. Use commands like GET or TAKE to pick up an object, e.g…
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A Beginner's Guide to Amiga E - Recursion
https://cshandley.co.uk/JasonHulance/beginner_144.html
…There are also recursive types, which are objects with elements which have the object type (in E these would be pointers to objects). We've already seen a…
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Rob the Nerd .com... We're not there yet, but we're getting there!
http://www.robthenerd.com/projects/paletteed
…Home > Projects > PaletteEd > About PaletteEd About Download PaletteEd PaletteEd is an editor for standard IFF-ILBM palette objects. Its similar to the palette editors found in programs…
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saturn73 - Amiga Lumo Devlog #3.5
https://s73.girv.in/glog/2024/2024-03-31-amiga-isometric-devlog-03.5.html
…Not-Dumb Isometric "In Front" Function I switched to a better check that modifies the comparison based on which axes the two objects overlap on. I think it…
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Writing Plugins - Lite XL
https://lite-xl.com/developer-guide/writing-plugins/
…In this section Topic Description Classes and Objects Learn how Lite XL implements OOP in Lua. Documents Learn about how to operate on files opened in the editor…