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IFFView by zooperdan
https://zooperdan.itch.io/iffview
…Pan when zoomed Notes The viewer currently supports standard indexed ILBM images up to 8 bitplanes. HAM images are not supported yet. More information Status Released Category Tool…
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Devlog - c2p.library by alimede
https://alimede.itch.io/c2plibrary/devlog
…7 uses a serial approach for convert chunky to 1, 2 and 3 bitplanes. Using the ADDX instruction, we can implement the conversion bit per bit, using a…
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Scoring – The Eye Of InfinityCreate a website or blog at WordPress.com
https://wickedgame.info/gameplay/scoring/
…0x0A00 (2560 decimal) is a large offset, likely a bitplane address step (e.g., 320 pixels * 8 bitplanes, adjusted for Amiga memory layout). 3. Rendering in SUB_RenderToScreen…
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Gemdalus by RETREAM
https://retream.itch.io/gemdalus
…It sports 8 bitplanes, 24-bit colors, multiple layers, transparencies and high-quality context-sensitive 28 kHz music! REQUIREMENTS Amiga computer, AGA chipset, 1.6 MB of CHIP…
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Battle Squadron — Native by CrownParkComputing
https://crownparkcomputing.itch.io/battle-squadron-native
…What this actually is The game's own 68000 code runs against a purpose-built OCS chipset — copper, blitter, bitplanes, sprites, Paula, CIA — written from what the game…
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-River Update- - Settle the World (Amiga) by theotheoderich
https://theotheoderich.itch.io/settle-the-world/devlog/459910/-river-update-
…other graphics are now blitted to the game with only 4 bitplanes instead of 5 bitplanes, to speed up the game rendering a little bit. Bugfixes: - Comma key…
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Amiga Assembly Library
https://amiga-assembly-library.vercel.app/
…Graphics BitPlanes, RastPort, drawing, color maps, and formatted text. Libraries String processing, character filtering, and IFF/AIFF support. Math Decimal, hexadecimal, and binary conversions. Intuition & GadTools UI gadgets…
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Echodrome Changelog v0.12 - Echodrome (AmiGameJam 2025) by PixelPlop
https://pixelplop.itch.io/echodrome-amigamejam2025/devlog/1535484/echodrome-changelog-v012
…This is primarily an AGA update which also changes a few things with the OCS version. - AGA version increases the number of bitplanes from 5 to 8 which…
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Amiga Machine Code Letter XII - Vertical Scaling Using the Copper | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter12-rotate/
…dc.w $2001,$fffe ; wait for line #32 dc.w $0100,$0200 ; BPLCON0 disable bitplanes dc.w $008e,$2c81 ; DIWSTRT top right corner ($81,$2c) dc.w $0090…
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Sprite / Icon bank | PortamosLinkMenuExpand(external link)DocumentSearchCopyCopied
http://portamos.rambris.dev/docs/banks/sprite.html
…multiple of 16) height integer Height in pixels planes integer Colour depth in bitplanes (1–6) hotspotX integer Hot-spot X coordinate; omitted when 0 hotspotY integer Hot…
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WinUAE 4.9.1 | WinUAE Amiga emulator
https://www.winuae.net/2022/02/02/winuae-4-9-1-2/
…Remove interlace artifact option added 1 scanline offset to bitplanes and sprites. Custom chipset and programmed display mode updates and fixes. Older bugs fixed Mouse would start moving…
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WinUAE 4.9.0 | WinUAE Amiga emulator
https://www.winuae.net/2021/12/04/winuae-4-9-0/
…custom chipset emulation rewrite (biggest reason for far too long release cycle) Agnus/Alice internal DMA cycle processing and RGA bus pipelining (bitplanes, copper, blitter etc) accurately emulated…
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ArtPazz by RETREAM
https://retream.itch.io/artpazz
…It sports 8 bitplanes and 24-bit colors, and allows 6-bit images under a 2-bit overlay with transparent colors! REQUIREMENTS Amiga computer, AGA chipset, 360 kB…
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Modulo Tricks | Power Programs
https://www.powerprograms.nl/amiga/modulo-tricks.html
…number_of_bytes_per_bitplane * (number_of_bitplanes-1). Adding horizontal scrolling or space for bobs that are partially on the screen will change the number further. However…
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WINUAE
http://www.winuae.de/englisch/winuae.html
…Diskspare disk images supported. - OCS/ECS "7-planes" mode fully implemented (4 normal bitplanes + 2 static 16-bit patterns for planes 5 and 6) 1st Anniversary by Lazy…
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Libraries Module | Amiga Assembly Library
https://amiga-assembly-library.vercel.app/docs/libraries
…UnPackerILBMBODY — Unpacks an ILBM BODY chunk into bitplane data, supporting up to 8 bitplanes. UnPackerILBMCMAP — Unpacks an ILBM CMAP chunk into a color table. Last updated on July…
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Demos run in a steady stream | Depth
https://depth.org/2020/05/demos-run-in-a-steady-stream/
…Curt Cool had been busy writing music for the Nah-Kolor intro “ Crashing Bitplanes ” which came 4th in the Amiga 64k Intro competition, and also participated in two…
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Personal Paint Kurzanleitung
https://www.mazze-online.de/amiga/ppaint/pinsel.html
…Richtung Abstreifen Optimiert Pinsel Information Zeigt Daten des aktuellen Pinsels an Kanten Entfernt Kanten, die ausschließlich transparente Pixel enthalten Bitplanes Entfernt letzte unbenutzte Bitplane Nicht sichtbar Entfernt Teile…
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Hybris — Native by CrownParkComputing
https://crownparkcomputing.itch.io/hybris-native
…The game's own 68000 code runs against a purpose-built OCS chipset — copper, blitter, bitplanes, sprites, Paula, CIA — written against what Hybris genuinely does rather than against…
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Amiga Machine Code Letter VII - Blitting and Scrolling | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter7/
…Resolution 352*256 with 1 bitplane move.w #$1200,$dff100 ; BPLCON0 use 1 bitplanes (2 colors) move.w #$0000,$dff102 ; BPLCON1 scroll move.w #$0000,$dff104 ; BPLCON2 video…
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Amiga Machine Code Letter III - Branching | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter3-branching/
…At the end of Letter III, there is a small program that demonstrate bitplanes, and at the start of Letter IV, there is a program that demonstrates branching…
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Barbarian » Codetapper's Amiga Site
https://codetapper.com/amiga/rips/barbarian/
…5 bitplanes to start and gfx format and CPU massaging in chip ram then final simple blit with no shift as shift was done by CPU. It's…
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Stardust » Codetapper's Amiga Site
https://codetapper.com/amiga/sprite-tricks/stardust/
…Although the Amiga can handle 8 colours in each playfield, Bloodhouse went with 3 bitplanes (7 colours plus transparent) for the foreground and 2 bitplanes for the background…
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Aonic: Chris White on Sonic for Amiga 1200 | Retro-Gamers.it
https://www.retro-gamers.it/en/interviews/aonic-sonic-amiga-chris-white-interview/
…On the A500, I'd definitely have to reduce the game from 32 colours (5 bitplanes) to 16 colours (4 bitplanes). There simply isn't scope to move…
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Pac.Pic bank | PortamosLinkMenuExpand(external link)DocumentSearchCopyCopied
http://portamos.rambris.dev/docs/banks/pacpic.html
…width displayHeight image height Displayed height numPlanes derived from colour count Number of bitplanes numColors 1 << numPlanes Number of palette entries bplCon0 (numPlanes << 12) \| 0x0200 Amiga BPLCON0 register…