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166 pages
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Development | Amiga_Sources
https://grovdata.github.io/Amiga_Sources/dev.html
…Cameron Armstrong amigeconv A graphics converter for different Amiga bitplanes, chunky & palette formats Todi / Tulou AMOS Pro AMOS Pro Basic environment + compiler marc365 AMOS ProfessionalX Improved AMOS Pro…
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Kalle Kloakk 68K Amiga Version by Megastyle
https://megastyle.itch.io/kalle-kloakk-commodore-amiga-version
…The game is built up on a Dual Playfield with 3 bitplanes on each playfield for the extra athmosphere feeling. And the game looks so much better too…
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Amiga Machine Code Letter V - Sprites | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter5-sprites/
…The sprite graphics data works the same way as bitplanes. Each line of sprite graphics data takes two words , where each word defines a bitplane of 16 pixels…
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Addams Family Amiga: The Backgrounds Edition by DJ Mike
https://djmike.itch.io/addams-family-amiga-backgrounds-edition
…But on AGA Amigas, there are 3 more bitplanes available, which is enough for the (mostly 8 colour) backgrounds to scroll at half speed as intended. So if…
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AmigaTools by Docster
https://docster.itch.io/amigatools
…The max height is set to 256 pixels. * Frames/Anims - This feature is not implented yet * Bitplanes - This is where you definer either 2 or 4 bitplanes for…
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Belgian Amiga Club
http://www.amigaclub.be/blog/steffest?order=reverse
…we have bitplanes! Bitplanes are layers stacked on top of each other, and you can use that to "fake transparency" if you reduce the color count. For example…
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Steffest Digitale Pulptuur
http://blog.stef.be/
…we have bitplanes! Bitplanes are layers stacked on top of each other, and you can use that to "fake transparency" if you reduce the color count. For example…
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Steffest Digitale Pulptuur
http://blog.stef.be/?28343=
…we have bitplanes! Bitplanes are layers stacked on top of each other, and you can use that to "fake transparency" if you reduce the color count. For example…
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Steffest Digitale Pulptuur
http://blog.stef.be/?28342=
…we have bitplanes! Bitplanes are layers stacked on top of each other, and you can use that to "fake transparency" if you reduce the color count. For example…
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Steffest Digitale Pulptuur
http://blog.stef.be/?28339=
…we have bitplanes! Bitplanes are layers stacked on top of each other, and you can use that to "fake transparency" if you reduce the color count. For example…
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WINUAE
http://www.winuae.de/deutsch/winuae.html
…Diskspare disk images supported. - OCS/ECS "7-planes" mode fully implemented (4 normal bitplanes + 2 static 16-bit patterns for planes 5 and 6) 1st Anniversary by Lazy…
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Blitz:Graphics-BuiltIn - AmigaBlitzWiki
http://blitz.robthenerd.com/wiki/index.php?title=Blitz%3AGraphics-BuiltIn
…This means that only using the number of bitplanes that you actually need will use less memory and run faster than if everything was defined with the maximum…
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amigainfo
https://bitplane.net/dev/python/amigainfo/
…Format Era Image type Palette Classic OS 1.x-3.1 Planar bitmaps (1-8 bitplanes) System Workbench palette NewIcons Mid-90s Chunky pixels encoded in ToolTypes Embedded…
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Amiga Gfx with Copper Bars – C64Portal.pl
https://c64portal.pl/2024/01/05/amiga-gfx-with-copper-bars/
…It’s a bit of fun and experimentation to see what;s possible on Amiga with this approach, on only two bitplanes graphics (4 colors). I also needed…
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Amigavibes Podcast
https://amigavibes.lepodcast.fr/page/5
…Design (6:34) -Heine G-Force (2011) par Focus Design (8:42) -Crashing Bitplanes (2020) par Nah-Kolor (11:22) -20 Years of Protracking (2013) par Depth (14…
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Amiga's Index
http://uae.is.free.fr/definitions.htm
…wb3.1:fonts Bitplanes Pixels that are displayed on screen come from binary data called a "bit planes" it's a black and white image where each bit…
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"Not Conio But Compatible" Adapter for Atari ST vbcc - Retro Game Coders
https://retrogamecoders.com/atari-st-vbcc-c-not-conio/
…Mode Resolution Bitplanes Colours on screen Palette space Low-res 320 × 200 4 16 512 (9-bit RGB on the original ST, 4096 on STE) Medium 640 × 200…
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WinUAE 5.0.0 | WinUAE Amiga emulator
https://www.winuae.net/2023/06/01/winuae-5-0-0/
…Multiple chipset emulation (bitplanes, sprites, blitter) bug fixes. Older bugs fixed A600 non-expanded Quickstart incorrectly had RTC enabled. D3D11 mode scanlines/masks are not affected by scaling…
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Raptor - Call of the Shadows - 68k unofficial by Astair86
https://astair86.itch.io/raptor-call-of-the-shadows-amiga
…Game is now available on the experimental OCS/ECS 6-bitplanes Build w music, needs minimum 1MB of chip ~ 6MB+ of fast /2MB of chip is recommended strange…
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Coco Banana (ECS/AGA) by Amiten Games
https://amiten.itch.io/coco-banana-ecsaga
…regular AMOS Pro , using patched Amos.library , we can have DualPlayfield in 4 Bitplanes (16 Colours for each Playfield) that in fact this is a only AGA feature…
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Indie Retro News: Aonic - HOT NEWS as Sonic the Hedgehog gets an early demo on the Amiga and it's impressive!
https://www.indieretronews.com/2026/08/aonic-hot-news-as-sonic-hedgehog-gets.html
…FMODE 4x would bring only marginal gains, with only 5 bitplanes, and a still narrowed down view from 288 pixels. I removed also my other comment about this…
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Sonic on Amiga: Aonic Green Hill Zone demo released | Retro-Gamers.it
https://www.retro-gamers.it/en/news/aonic-sonic-amiga-green-hill-zone-demo/
…The Amiga instead used bitmap graphics organised into bitplanes, with the Blitter and Copper playing an active role in handling and composing the image. Chip RAM, however, was…
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AMIGA VS PC | retro FLASHBACK
https://retro.flashback.cz/en/articles/amiga-vs-pc
…So if the screen is in 256 colors, which is 8 bits, then there are 8 bitplanes. At 128 colors, it's 7 bitplanes, etc. In each bitplane…
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http://amiga.filfre.net/misc/Chapter2/boing4
http://amiga.filfre.net/misc/Chapter2/boing4
…allocate memory for bit planes. bitplanes. …
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Kalle Kloakk 68k by Docster
https://docster.itch.io/kalle-kloakk-68k
…The game is built up on a Dual Playfield with 3 bitplanes on each playfield for the extra athmosphere feeling. And the game looks so much better too…