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Full-text search inside the pages of Amiga forums, wikis, archives and personal homepages. The crawler reads them slowly, a few pages per site each week: where is the rest?
902 pages
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AROS Research Operating System
http://www.aros.org/fr/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
https://aros.sourceforge.io/fi/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
http://www.aros.org/nl/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
https://aros.sourceforge.io/de/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
http://www.aros.org/el/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
http://www.aros.org/it/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
https://aros.sourceforge.io/nl/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
https://aros.sourceforge.io/it/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
http://www.aros.org/es/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
https://aros.sourceforge.io/es/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
https://aros.sourceforge.io/pt/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
https://aros.sourceforge.io/fr/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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Devlog - TapJewels - Amiga by EntwicklerX
https://entwicklerx.itch.io/tapjewels/devlog
…Awards are implemented and are displayed in-game via notification and a small overla... Continue reading itch.io · View all by EntwicklerX · Report · Embed
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REBOL Style Browser | Steven Solie Home
https://www.solie.ca/files/8aad8f29c6cdbd3fbd41194ed2f53723-12.html
…REBOL Style Browser 23/11/10 22:12 Many events have now been implemented in the AmigaOS host kit for REBOL 3. Double clicking, keyboard events and mouse…
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AROS Research Operating System
https://aros.sourceforge.io/cs/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AROS Research Operating System
https://aros.sourceforge.io/sv/
…began refactoring the gfx HIDD architecture, implemented blur/tint/setalpha ProcessPixelArray operations with SSE-optimized versions, and reworked Decoration theming into a layered, multi-instance architecture. Added jpegxl…
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AminetWiki - Missing files restored
http://wiki.aminet.net/Missing_files_restored
…We implemented a bunch of sanity checks to hopefully prevent something like this from ever happening again. Page generated in 0.007 seconds Aminet © 1992-2024 Urban Müller…
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Deuteros Resurrected | Fan Made Remake
https://www.deuteros.com/
…Core systems implemented - Data storage for the whole game has been planned and implemented, along with save/load functionality . Playable builds are available and should be relatively bug…
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Deuteros Resurrected | Fan Made Remake
https://deuteros.com/
…Core systems implemented - Data storage for the whole game has been planned and implemented, along with save/load functionality . Playable builds are available and should be relatively bug…
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VirtualC64: VirtualC64
https://dirkwhoffmann.github.io/VirtualC64/docs/index.html
…Example VirtualC64 is implemented in C++20 with high portability in mind. The following code snippet demonstrates the general usage model of the emulator core. #include " VirtualC64.h…
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AMiGA : Code Vignette
https://firasmidani.github.io/amiga/doc/advanced.html
…data and meta-data, processing growth curves, and fitting growth curves using Gaussian Process (which is implemented using the GPy package). See Jupyter Notebook Tutorial Documentation for AMiGA
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Axrt.org - Home of AxRuntime
https://www.axrt.org/release-notes?id=axruntime-v41-12
…NewStackSwap not implemented) (deadwood) Stability fixes: exec.library (initialize spinlocks in MsgPorts created on client side) (deadwood) bsdsocket.library (report EPIPE error in send instead of crashing via…
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Sprites and Hires
https://savourysnax.github.io/Project-Ami/2009/08/14/sprites-and-hires.html
…Sprites are also now implemented, unfortunately slowing the emulator down a lot. Because of the way that i have emulated the screen, the sprites are being displayed in…
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The Aardappel Programming Language — Wouter van Oortmerssen
https://strlen.com/aardappel-language/
…This is how I imagined it would look before I implemented it. Here are 3 more (very old) mock ups, included only for completeness sake: 1 2 3…
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A little brain for the enemies - The Gate by Allanon71
https://allanon71.itch.io/the-gate/devlog/758244/a-little-brain-for-the-enemies
…In the other screenshot there is some commands I implemented for the for the brain scripts, that will be interpreted by a "generic" AMAL program using the autotest…