Search the community web
Full-text search inside the pages of Amiga forums, wikis, archives and personal homepages. The crawler reads them slowly, a few pages per site each week: where is the rest?
102 pages
-
FastForward - Multimedia Framework for Amiga - amigazen project
https://www.amigazen.com/fastforward/
…chunky-to-planar conversion happens once into a Chip-RAM bitmap that the blitter and copper then consume directly. Run modes. Every FFElement defaults to FFER_INLINE , so…
-
FastForward - Multimedia Framework for Amiga - amigazen project
http://www.amigazen.com/fastforward/
…chunky-to-planar conversion happens once into a Chip-RAM bitmap that the blitter and copper then consume directly. Run modes. Every FFElement defaults to FFER_INLINE , so…
-
FastForward - Multimedia Framework for Amiga - amigazen project
https://www.amigazen.com/fastforward/index.html
…chunky-to-planar conversion happens once into a Chip-RAM bitmap that the blitter and copper then consume directly. Run modes. Every FFElement defaults to FFER_INLINE , so…
-
Emulators
http://jffabre.free.fr/amiga/emu4amiga_uk.html
…Even if the emulation is less performant (because of the planar display, because of the C slowness, because of problems of porting Unix -> AmigaOS), it's still great…
-
Blitterwolf: April 2018
https://blitterwolf.blogspot.com/2018/04/
…been at that stage, it's likely it would have included these hybrid planar and chunky modes in the hardware. And another thing, which is interesting to note…
-
XFD slaves
https://www.kyzer.me.uk/pack/xfd/
…Being an Amiga graphics compressor, the picture is handled in a planar format. This is how all Amiga graphics screens are stored. So, the least significant bit of…
-
crashlog - OS4Depot crashlog resource
http://crashlog.os4depot.net/?function=view&crashlogid=443
…VO: [comp_yuv2] 640x360 => 640x360 Planar YV12 Screen 2560 x 1200 aspect 2.13:1 VO: Disabling blanker Internal COMP YUV2 - FPS 20 VO: Enabling blanker Exiting... (Quit…
-
Palettes in AMOS and the obejct editor - AMOS Professional Forum - Ultimate Amiga
https://www.ultimateamiga.com/amos-professional-forum/palettes-in-amos-and-the-obejct-editor/
…I could be wrong, but I think DPaint only loads planar IFF images. Other programs, like Personal Paint can load .png files and then convert them. Otherwise you…
-
Retrocoding
http://www.kaiiv.de/retrocoding/1/
…Für die klassische graphics.library liegt dieser immer im planaren Format vor, sprich, wir haben je nach Farbanzahl eine entsprechende Anzahl an Bitplanes in denen je ein Bit…
-
Architecture overview - CopperlineDownload
https://copperline.dev/docs/architecture/
…beam.rs # beam-position event index for the renderer bitplane.rs # event replay + planar->RGBA renderer bitplane/ # size-split renderer submodules + its test suite # (sprite.rs, fetch.rs…
-
Amiga 1200 (sn38392) - znovuoživení | retro FLASHBACK
https://retro.flashback.cz/cs/clanky/amiga-1200-sn530318-znovuoziveni
…což je nezbytné pro dynamické herní prostředí a efekty, jako je texturování povrchů. Planar režim je optimalizovaný pro 2D grafiku, umožňující Amize dosahovat vynikajících výsledků v této oblasti…
-
Acill Classics | Making Amiga Great Again!
https://acillclassics.wordpress.com/
…Highlights Faster RTG drawing and planar conversion paths, with NEON optimizations and a new host-side RTG regression harness. Improved Ethernet RX backlog handling, backlog DMA, and warm…
-
📚 Topics - retroprojects
https://amiga.retroprojects.de/en/topics
…pouet 15 Tint The Black Lotus 1996 First prominent 18-bit chunky-to-planar application on AGA. TBL breakthrough. pouet 16 Captured Dreams The Black Lotus 1997 AGA…
-
📚 Topics - retroprojects
https://amigo.retroprojects.de/en/topics-amigo
…pouet 15 Tint The Black Lotus 1996 First prominent 18-bit chunky-to-planar application on AGA. TBL breakthrough. pouet 16 Captured Dreams The Black Lotus 1997 AGA…
-
AMIGA VS PC | retro FLASHBACK
https://retro.flashback.cz/en/articles/amiga-vs-pc
…The Amiga uses so-called bitplane graphics, while the PC uses bitwise (planar vs chunky) graphics. Let me explain the difference and which is better right away. Imagine…
-
MorphOS - Release Notes - Version 3.12
https://www.morphos-team.net/releasenotes/3.12
…head support Optimised C2P and P2C routines used when blitting between LUT8 and planar bitmaps Fixed a BltBitMap crash with RGB15PC to ARGB32 bitmaps Improved BltBitMap: Any RGB…
-
AG4Web AmigaGuide Reader
https://whatiff.info/ag4web/?ag=WhatIFF_1.03_2022_Feb%2FWhatIFF-Issue-1.03.guide
…ubiquitous text editor 2022-02-14 HWP_Plananarama.lha Run Hollywood scripts on planar screens Rescue.lha 1.0 Game. Rescue the Captive. MCE-MOS.lha Multi-game…
-
The Amiga CD32 - Nostalgia Nerd
https://www.nostalgianerd.com/the-amiga-cd32/
…an extended feature in that it was able to perform to “Chunky to Planar” conversions, which would ordinarily consume many cycles of the 68020 processor. It was requested…
-
Amiga Beginners Series #2 - Amiga Models
https://www.amigaretro.com/index.php?page=5
…The CD32 was also the only Amiga to handle chunky to planar graphics in hardware in the Akiko chip [this is useful for 3d gaming on the Amiga…
-
Inviyya by Tigerskunk
https://tigerskunk.itch.io/inviyya
…then using some self coded scripts that do a simple chunky to interleaved planar conversion. Then saving the stuff into tiles or whatever needed. Reply Sergius 5 years…
-
Comments 69 to 30 of 69 - Inviyya by Tigerskunk
https://tigerskunk.itch.io/inviyya/comments?after=29
…then using some self coded scripts that do a simple chunky to interleaved planar conversion. Then saving the stuff into tiles or whatever needed. Reply Sergius 5 years…
-
Comments 69 to 30 of 69 - Inviyya by Tigerskunk
https://tigerskunk.itch.io/inviyya/comments
…then using some self coded scripts that do a simple chunky to interleaved planar conversion. Then saving the stuff into tiles or whatever needed. Reply Sergius 5 years…
-
Blitz:Graphics-BuiltIn - AmigaBlitzWiki
http://blitz.robthenerd.com/wiki/index.php?title=Blitz%3AGraphics-BuiltIn
…Fortunately, planar bitmaps only use up the amount of memory they actually need, whereas chunky bitmaps need a minimum of one byte per pixel, and usually 3. This…
-
Comments 40 to 1 of 69 - Inviyya by Tigerskunk
https://tigerskunk.itch.io/inviyya/comments?after=0
…then using some self coded scripts that do a simple chunky to interleaved planar conversion. Then saving the stuff into tiles or whatever needed. Reply Sergius 5 years…
-
Comments 40 to 1 of 69 - Inviyya by Tigerskunk
https://tigerskunk.itch.io/inviyya/comments?before=41
…then using some self coded scripts that do a simple chunky to interleaved planar conversion. Then saving the stuff into tiles or whatever needed. Reply Sergius 5 years…