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4397 pages
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Commodore Amiga - SizeCoding
http://www.sizecoding.org/wiki/Commodore_Amiga
…move.l #pcmdata,$dff0a0 ; data to play (must be located in chipmem) move.l #32<<16+(252*8),$dff0a4 ; length, period move.w #64,$dff0a8 ; set volume move…
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M68K Complete Documentation
https://asm-editor.specy.app/documentation/m68k/all
…exg ext extb illegal jmp jsr lea link lsd lsl lsr move movea movem movep moveq muls mulu nbcd neg negx nop not or ori pea rod rol…
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M68K Documentation
https://asm-editor.specy.app/documentation/m68k
…exg ext extb illegal jmp jsr lea link lsd lsl lsr move movea movem movep moveq muls mulu nbcd neg negx nop not or ori pea rod rol…
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Lava | Lionheart Remake
https://lionheart.b3dgs.com/Lava.html
…and float, move on hit Hot Fireball Raise on delay Fireball Little Fall and move Fireball Medium Fall and move Fireball Big Fall and move Geyzer Raise on…
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Amiga Machine Code Letter XII - HAM | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter12-ham/
…move.w #$4000,$dff09a ; INTENA - disable all interrupts move.w #$01a0,$dff096 ; DMACON - disable bitplane, copper, sprite lea.l screen(pc),a1 ; move address of screen into a1…
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M68K Assembler Features
https://asm-editor.specy.app/documentation/m68k/assembler-features
…exg ext extb illegal jmp jsr lea link lsd lsl lsr move movea movem movep moveq muls mulu nbcd neg negx nop not or ori pea rod rol…
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M68K Shift Directions
https://asm-editor.specy.app/documentation/m68k/shift-direction
…exg ext extb illegal jmp jsr lea link lsd lsl lsr move movea movem movep moveq muls mulu nbcd neg negx nop not or ori pea rod rol…
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Missasembler – Capitoline
http://capitoline.twocatsblack.com/index.php/missasembler/
…FBFEC8 MOVE.L A2,-(SP) FBFECA LEA FBFF30(PC),A0 FBFECE LEA FBFEE8(PC),A1 FBFED2 SUBA.L A2,A2 FBFED4 MOVEQ #32,D0 FBFED6 JSR FFAC(A6…
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Kosh meets HAL
https://www.blachford.info/other/koshhal.html
…Would you like to move first? Kosh : Yes. Hal : Pick your move. Kosh : ...10 minutes later Hal : You are meant to pick you're move. Kosh : ...Another 10…
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VCCC 2025: Snowflake
https://heckmeck.de/demoscene/vccc2025-snowflake/
…We can rewrite this to: ... .star move.w d0,d6 move.w d4,d7 add.l (a2),d6 move.l #$802a0001,-(a7) add.b d7,(a7) add.b…
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Turrican 2 » Codetapper's Atari ST Site
https://codetapper.com/atari-st/st-games/st-turrican-2/
…Score panel size increased on the ST to fill some of the blank space, and life counter and score overlays moved into it. Amiga Turrican 2 (game area…
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AddBitPlanes | Amiga Assembly Library
https://amiga-assembly-library.vercel.app/docs/graphics/add-bit-planes
…moveq # 0 ,d3 ; bitplanes counter lea MEMF_CHIP|MEMF_CLEAR,a4 move.l ab_ExecBase(a6),a6 ADB_LOP move.l d2,d0 move.l a4,d1 jsr…
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AOSDevs
https://aosdg.blogspot.com/2024/12/
Skip to main content The place to start classic AmigaOS development Search Search This Blog Posts Showing posts from December, 2024 Show all Site moved! December 14, 2024…
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Breakdance by Docster
https://docster.itch.io/breakdance
…The movements on your joystick is up, down, left, right and fire to do different moves. CREDITS: Code: Docster Sprites: Rotteroy Music: Magnar (C) Megastyle and Phoenixware 2021…
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Ten Key Pad - Plutiedev
https://www.plutiedev.com/ten-key-pad
…Read lower nibble move.b #$20, (a0) nop nop nop move.b (a0), d1 ; Read upper nibble move.b #$00, (a0) nop nop nop move.b (a0), d2…
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Saturn keyboard - Plutiedev
https://www.plutiedev.com/saturn-keyboard
…moveq #$0F, d1 and.b (a0), d1 move.b d1, (a1)+ ; Read another nibble move.b #$20, (a0) moveq #$7F, d1 @Wait2: btst #4, (a0) bne.s @DataOk2…
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CanDo3 - Simple Demos Disk (Amiga) by lifeschool @ lemonamiga
https://lifeschool22.itch.io/cando-simple-demos-disk-amiga
…Joystick Move Test - Use a joystick to move the item around the screen. Helped with Dizzy demo. 2. Joystick Move Test HD - Move the item acround with the…
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How to code a sine scroll on Amiga (1/5) - Stash of Code
https://www.stashofcode.com/how-to-code-a-sine-scroll-on-amiga-1/
…move.l #$01234567,d0 ;D0=$01234567 moveq #-1,d1 ;D1=$FFFFFFFF move.b d0,d1 ;D1=$FFFFFF67 move.w d1,d0 ;D0=$0123FF67 The execution of an instruction…
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Amiga Machine Code Letter IX - Interrupts | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter9/
…moveq #100,d0 ; byteSize move.l #$1000,d1 ; attributes move.l $4,a6 ; ExecBase of exec.library jsr -198(a6) ; jump to subroutine AllocMem After running this code…
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Sprites - Plutiedev
https://www.plutiedev.com/sprites
…move.w (SpriteX), d0 move.w (SpriteY), d1 move.w (SpriteTile), d2 move.b (SpriteSize), d3 bsr AddSprite Now onto programming that subroutine. What it needs to do…
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Amiga Machine Code Letter VIII - Wavetable Synthesis | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter8-wavetabel-synthesis/
…move.w #$0001,$dff096 ; DMACON disable audio channel 0 lea.l sample,a1 ; move sample address into a1 move.l a1,$dff0a0 ; AUD0LCH/AUD0LCL set audio channel 0…
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All That Blitters: Battle Chess - Everything Amiga
https://www.everythingamiga.com/2020/11/all-that-blitters-battle-chess.html
…disk, moves, settings, and level. Under the moves menu, stuck players can request a suggested move from the computer, while careless ones can roll back their last move…
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ChangeChar | Amiga Assembly Library
https://amiga-assembly-library.vercel.app/docs/libraries/change-char
…See Also FilterChars Implementation The original 68020 assembly implementation: ; (26-Nov-1994) --- ChangeChar() _LVOChangeChar movem.l d0-d5/a0,-( sp ) moveq # 0 ,d5 move.w d0,d4 subq…
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Cleaning Services in Montara | Amiga
https://amigaclean.com/cleaning-services-montara
…View full Deep Cleaning page Move-In & Move-Out Cleaning Inspection-ready turnover cleans for coastal rentals and moves. View full Move-In & Move-Out Cleaning page Post…
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Nameless Algorithm: SEGA Genesis
https://namelessalgorithm.com/genesis/blog/text/
…of Characters to a0 move #8*62,d0 ; 8 longwords per character, ; 62 characters in the font .Loop: move.l (a0)+,vdp_data ; Move data to VDP data…