Search the community web
Full-text search inside the pages of Amiga forums, wikis, archives and personal homepages. The crawler reads them slowly, a few pages per site each week: where is the rest?
1342 pages
-
Beyond The Ice Palace by GreenSnake
https://greensnakelinux.itch.io/beyond-the-ice-palace
…Play multiple sounds simultaneously and loop music. - Controller Support : Virtual gamepad for mobile, plus PlayStation/Xbox compatibility. - Debugging Tools : Built-in tools to streamline development. Bonus Development Tools…
-
Amiga Music Preservation -
https://amp.dascene.net/detail.php?view=4491&detail=interview
…Fruity Loops ! 5-With which module did you feel you had reached your goal? Fruity Loops !!! 6-Is there a tune you would like not to remember? For…
-
Timer Device | Steven Solie
https://www.solie.ca/articles/map/timer/timer.html
…This function is implemented as a busy wait loop so it is intended only for small sections of code where accuracy is critical. Random Numbers Random number generation…
-
KIFFO's RETRO GAMER COMP
http://kiffosretrocomp.mikendezign.com/index.php?game=19
…20th FEB 07 Round 2 Results are in! Game Pic Scores 1944 - The Loop Master Brutal 9 +1 100% 10 Barto 8 98.58% 8 Azazel 7 96…
-
TRSE FAQ and useful tips – LemonSpawn
https://lemonspawn.com/trse-faq-and-useful-tips/
…Dont do loops over 255 Integer multiplocations are expensive Long “formulas” can go wrong A list of internal functions and their zero page use EnableIRQ does not support…
-
https://cshandley.co.uk/amigae/
https://cshandley.co.uk/amigae/
…loop-statement (LOOP) J. select-case-statement (SELECT) K. increase statement (INC/DEC) L. void expressions (VOID) M. memory deallocation (END) 6. function definitions and declarations A. proc…
-
A Beginner's Guide to Amiga E - Introduction to the Examples
https://cshandley.co.uk/JasonHulance/beginner_159.html
…See 1.1 A Simple Program . `while.e' The slightly complicated WHILE loop. See 4.2.2 WHILE loop . `address.e' The program which prints the addresses of…
-
Amiga Application Frameworks: Comparative Analysis (Triton, BGUI, APlusPlus, AppShell, ClassAct, MUI)
https://www.amigazen.com/toolkit/frameworks.html
…A Need for Structure In the early 1990s, the dominant programming style on AmigaOS was procedural, with developers manually managing memory, event loops, and resource cleanup. Frameworks on…
-
Blitz:Object types - AmigaBlitzWiki
http://blitz.robthenerd.com/wiki/index.php?title=Blitz%3AObject_types
…length, in words, of sound data _loop.l ;08: repeat to loop position of sound _looplength.w ;12: length of looping section, in words _pad.b[2] ;14…
-
Using the Z80 - Plutiedev
https://www.plutiedev.com/using-the-z80
…lea (Z80Prog), a0 lea (Z80Ram), a1 move.w #Z80ProgSize-1, d0 @Loop: move.b (a0)+, (a1)+ dbf d0, @Loop Now we proceed to reset the Z80 properly . We…
-
Dr. Volker Barthelmann´s Compiler Page
http://www.compilers.de/vbcc.html
…propagation global copy-propagation dead-code-elimination alias-analysis loop-unrolling induction-variable elimination loop-invariant code-motion loop-reversal replacing induction variables by smaller types Multi-target…
-
Interactive Sound in Assembly: The Real Deal - Back to Amiga Dev Hub
https://ginnov.github.io/littlethings/amiga/tutorials/sound_asm.html
…move.l Message,a1 move.l $4.w,a6 jsr _LVOReplyMsg(a6) bra event_loop mouse_down: bsr draw_button_down bsr play_sound bra reply_msg mouse…
-
New & Noteworthy | Revision 2014 - 18th to 21st of April 2014 - Saarbrücken, Germany
https://2014.revision-party.net/compos/whatsnew.html
…Has to loop. Max. length until loop 10 secs. Will be shown on the bigscreen for 30 secs. Fixed resolution of 640 pixels in width and 360 pixels…
-
Dual A500/600/1200 internal drives – Pure Amiga
https://www.pureamiga.co.uk/2022/01/02/dual-a500-600-1200-internal-drives/
…The way the (original) Checkmate 1500 got around this back in the day was literally to loop the external A500 port back into the machine and have an…
-
Procedural Lightning: A Houdini-to-Blender R&D Pipeline | BSM3D
https://www.bsm3d.com/articles/houdini-lightning-propagator.html
…wrangle_propagator] < - iterative DLA loop | [wrangle_tortuosity] < - high-frequency noise on position | [add (by attribute: parent_id)] < - reconnects points into curves | [wrangle_width] < - radius from energy + branch_depth…
-
Z80 - SizeCoding
http://www.sizecoding.org/wiki/Z80
…BC = Can be seen as CX (B=CH,C=CL), often used for loops DE = Can be seen as DX (D=DH,E=DL) or DI in a…
-
Manhattan Distance – The Eye Of InfinityCreate a website or blog at WordPress.com
https://wickedgame.info/2025/03/09/manhattan-distance/
…It is generated every iteration of the main loop (at 28AC6 ) by a subroutine at memory address 297D0 . It stores a direction (a value from 0 to 3…
-
RGC-BASIC Update: Easy, Modern BASIC in Your Browser Has Sprites Now - Retro Game Coders
https://retrogamecoders.com/rgc-basic-update-april-2026/
…DO INPUT "Guess"; g IF g = secret THEN PRINT "Got it!" LOOP UNTIL g = secret With EXIT to break out of the innermost loop. Nested DO/LOOP should…
-
Morning Panic by Amiga Cammy
https://underground-arcade.itch.io/morning-panic
…Reply Louk909 1 year ago Was playing this, Got the wallet, However I am certain it gets stuck in a loop between the 4 rooms as I can…
-
http://www.nicholson.com/rhn/files/benchmarks/bench1midlet.java
http://www.nicholson.com/rhn/files/benchmarks/bench1midlet.java
…run sieve benchmark t1 = System.currentTimeMillis(); s = s + " , "; s = s + String.valueOf(n) + " loops in "; s = s + String.valueOf(t1 - t0) + " mS "; tb = new TextBox("benchmark sieve 1…
-
Nameless Algorithm: SEGA Genesis
https://namelessalgorithm.com/genesis/blog/init/
…nop jp loop Using vasm compiled for Z80 assembly, we generate a binary file: vasmZ80 -Fbin z80.asm -o z80.bin Which outputs z80.bin , a tiny 4…
-
Sprites - Plutiedev
https://www.plutiedev.com/sprites
…Use a loop or DMA or whatever. Make sure to do this during vblank though (like any large writes you write to video memory). Uploading the table the…
-
Introduction to C64 programming – LemonSpawn
https://lemonspawn.com/turbo-rascal-syntax-error-expected-but-begin/turbo-rascal-se-tut...
…program MostBasic; begin poke(^$0400,0,1); Loop(); end. “Poke” means “Set byte at memory address”. Poke(^$0400,0,1) therefore translates to “Set the value of memory…
-
All systems of The Video Games Museum
https://www.video-games-museum.com/en/systems
…Advance GameCube Gizmondo GP2X GPD XD GX4000 HyperScan Intellivision Jaguar Jaguar CD LaserActive Loopy Lynx Master System Mega CD Mega Duck Megadrive Microvision My Vision N-Gage NeoGeo…
-
Blitz:Common Commands - AmigaBlitzWiki
http://blitz.robthenerd.com/wiki/index.php?title=Blitz%3ACommon_Commands
…Shell Input/Output Commands for displaying text and getting text from the user Decision Making How to do different things based on a comparison Loops Repeating parts of…