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COLORS | AmigaOS 3.1 Command Reference
https://www.jaruzel.com/amiga/amiga-os-command-reference-help/colors.html
…By specifying values for the <bitplanes> and <screentype> options, you can open a custom test screen. The acceptable values for <bitplanes> and <screentype> are listed below: <bitplanes> <screentype…
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AddBitPlanes | Amiga Assembly Library
https://amiga-assembly-library.vercel.app/docs/graphics/add-bit-planes
…Result num — If NULL, no bitplanes were added. Otherwise, returns the number of bitplanes that could be allocated. Usually this value matches the num passed in the inputs…
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Amiga Machine Code Letter IV | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter4/
…Adding more bitplanes increases the number of color registers that we can address. E.g. using 4 bitplanes make it possible to address 16 color registers. We can…
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Blitz:Screens - AmigaBlitzWiki
http://blitz.robthenerd.com/wiki/index.php?title=Blitz%3AScreens
…And to create a 640x400 screen (high res + interlaced), again with 4 bitplanes: Screen 0, 28, "My High-Res Screen" The 28 results from 4 (bitplanes) + 8 (high…
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1.3 Boot Logo – Capitoline
http://capitoline.twocatsblack.com/index.php/1-3-boot-logo/
…all the bitplanes FF FF Note, as these are bitplanes you will “or” the colour value at a particular position, if you overlap your bitplanes then the colours…
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Amiga Machine Code Letter XII - HAM | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter12-ham/
…HAM mode requires 6 bitplanes, the first four bitplanes are either color indirection or a modification to the red, green or blue color of the previous pixel. The…
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Amiga Machine Code Letter IV - DMA Revisited | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter4-dma-revisited/
…The diagram shows the time slot allocation for bitplanes 1 to 6. If we only have 4 bitplanes, then the 68K will be able to fetch from memory…
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Serial conversion in c2p.library 1.7 - c2p.library by alimede
https://alimede.itch.io/c2plibrary/devlog/780176/serial-conversion-in-c2plibrary-17
…Share on Bluesky Share on Twitter Share on Facebook c2p.library 1.7 uses a serial approach for convert chunky to 1, 2 and 3 bitplanes. Using the…
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amiga600.de - The Extreme Amiga 600 Upgrading Page - The A600's capabilities
http://www.amiga600.de/a600capab.htm
…However, bitplanes proved to be a big speed barrier later on as every pixel is spread across all bitplanes. Chunky modes (1 pixel is represented by one or…
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RemoveBitPlanes | Amiga Assembly Library
https://amiga-assembly-library.vercel.app/docs/graphics/remove-bit-planes
…num — Number of bitplanes to remove. This can be equal to the total number of planes present in the BitMap, meaning all planes can be removed. The important…
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UnPackerILBMBODY | Amiga Assembly Library
https://amiga-assembly-library.vercel.app/docs/libraries/unpacker-ilbm-body
…Description Unpacks compressed ILBM BODY chunk data into the bitplanes of a BitMap structure. Supports up to 8 bitplanes (256 colors). The function implements the standard Electronic Arts…
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Graphics Module | Amiga Assembly Library
https://amiga-assembly-library.vercel.app/docs/graphics
…BitMap Functions AddBitPlanes — Adds one or more bitplanes to an initialized BitMap structure. RemoveBitPlanes — Removes and frees a specified number of bitplanes from a BitMap structure. NewAllocRaster — Allocates…
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Amiga Machine Code Letter VI - Blitter 3 | Mark Wrobel
https://www.markwrobel.dk/post/amiga-machine-code-letter6-blitter3/
…The general gist, is that we now have 5 bitplanes and thus 32 colors, for both background and blitter object. The blitter object is moved on the screen…
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Amiga Workbench 1.x Icon Maker
https://amigaicon.madzel.de/
…Horizontal spiegeln Vertikal spiegeln ← → ↑ ↓ Pen A Pen B Pens tauschen ICON-EINSTELLUNGEN Dateiname .info Icon Type Breite × Höhe Farbtiefe 1 Bitplane / 2 Pens 2 Bitplanes / 4 Pens 3…
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Spookbench - Amiga demoscene for beginners
https://spookbench.net/blog/amiga_dmscn/part0.html
…We are also going to use all five bitplanes. What are bitplanes? It's closely related to the depth of the image we want to display. Imagine five…
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How to code a sine scroll on Amiga (4/5) - Stash of Code
https://www.stashofcode.com/how-to-code-a-sine-scroll-on-amiga-4/
…Starting from line [ SCROLL_Y+SHADOW_DY ], the bitplanes do not match anymore because one of them is scrolled: Horizontally, by setting the scroll value for even bitplanes…
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Dual Layer Graphics | Power Programs
https://www.powerprograms.nl/amiga/dual-layer.html
…Furthermore, the playfield hardware can only split the display into two layers, one consisting of the odd bitplanes (bitplanes 1, 3 & 5) and one consisting of the even…
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Icon-Made by tukinem
https://tukinem.itch.io/icon-made
…maximally load IFF size 640x200 in 8 bitplanes (256 colors) - the program will still read only the first 2 bitplanes (4 colors) - X, Y, WIDTH, HEIGHT fields are…
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How to code a sine scroll on Amiga (2/5) - Stash of Code
https://www.stashofcode.com/how-to-code-a-sine-scroll-on-amiga-2/
…To avoid this, we have to write the “R” in hidden bitplanes, which means bitplanes that are different from those where the “Y” is drawn, those latter bitplanes…
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Amiga Graphics Archive - -articles - - Extra Half Bright
https://amiga.lychesis.net/articles/ExtraHalfBright.html
…The Amiga was powerful enough to handle 6 bitplanes allowing for 2^6 = 64 colors, but adding that many palette registers to the chipset wasn't possible. The…
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Amiga Graphics Archive - -articles - - Extra Half Bright
https://amiga.lychesis.net/articles/ExtraHalfBright.crt.html
…The Amiga was powerful enough to handle 6 bitplanes allowing for 2^6 = 64 colors, but adding that many palette registers to the chipset wasn't possible. The…
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https://www.dstoecker.eu/downloads/ProcessIcon.readme
https://www.dstoecker.eu/downloads/ProcessIcon.readme
…SBP Set number of bitplanes. Reducing number of bitplanes may make older icons look better. SDT Set default tool of ICON. SIT Set type of ICON. Allowed types…
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Amiga Color Reducer
http://deadliners.net/ColorReducer/index.html
…line neighborhood 2 lines neighborhood 4 lines neighborhood 8 lines neighborhood Refresh Display Single Palette Save Bitplanes Save RGB Save Indexes Zoom: All bugs by Soundy / The Deadliners.
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Copper Chunky | Power Programs
https://www.powerprograms.nl/amiga/copper-chunky.html
…The maximum number of bitplanes on these systems is 6, setting the number of bitplanes to 7 confuses the system. This confusion results in a screen that shows…
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amiga600.de - The Extreme Amiga 600 Upgrading Page - The A600's capabilities
http://www.amiga600.de/a600capabd.htm
…Das Grafiksystem des Amiga basiert auf "Bitplanes". Bitplanes waren ein schlauer Weg, Speicherverbrauch, Auflösung und Farbzahl optimal auszugleichen, als Grafikspeicher noch teuer und deshalb beschränkt war. Mit jeder…