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7 projects about “controls”
A few words find the projects about them. Describe your idea in a sentence or two to compare it by meaning: what it does, for which system, how.
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Amiga controls with a workbench 1.3 style
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External board initally meant to provide an external board for Goteks in Amiga 500.
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Amiga 500 Boing Ball demo tribute. Single-file Three.js recreation with interactive controls for physics, materials, and visual effects.
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A browser-based retro arcade racing game inspired by the look and feel of classic Amiga-era racing games. Built with HTML, CSS, JavaScript and Three.js, it features low-poly 3D racing, configurable circuits and...
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Advanced RGB LED & Touch Control Ecosystem for the Commodore Amiga 1200 Welcome to the official firmware repository for the Alumia 1200 project! Alumia 1200 is a modern hardware and software modification designed to...
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WinUAE Loader is a WinUAE launcher for arcade cabinets. It supports GameBase Amiga, SPS and WHDLoad game sets and allows you to remap input to suit arcade controls.
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GUI-equipped AMIGA-style demoscene player (WebGL1 + Canvas2D), rewritten on top of himayah/megademo. 24 demo modules, seeded deterministic rendering, playlist/BGM/random modes. AI-generated (Claude Code).
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A browser-based physics sandbox inspired by the classic Amiga Boing Ball demo.
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Retro music player application inspired by foobar2000, using libopenmpt and libuade to play module files, and also supports libgme.
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Mayhem, the classic Amiga game, ported to the Raspberry Pi
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Squared - a Ludum Dare 40 game for Amiga
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PC version of the Amiga game Mayhem
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Amiga Classic