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15+ projects about “feature”
A few words find the projects about them. Describe your idea in a sentence or two to compare it by meaning: what it does, for which system, how.
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Copies current keymap to newly allocated memory as proof-of-concept WHDLoad feature
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AmigaOS 3.2.3 has an extensive documentation, showing a "copy" AmigaDOS command with features that doesn't exist. I needed them, here's my implementation.
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Rust std library fork with an AROS (hosted darwin-aarch64) platform layer — posixc-backed fs/threads/net/random. Vendored library/ subtree; see docs/features/aros-building.md in the Ferail aros-port branch.
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A well-known and widely used MUI custom class (TextInput.mcc) which provides application programmers a better string gadget. It has somewhat more advanced and common features like the standard MUI string gadget which...
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AmShell is a modern interactive shell for classic AmigaOS, designed to add contemporary interactive features while preserving compatibility with the original Amiga Shell and AmigaDOS command environment.
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BBS-PC! was an old-school bulletin board released by Micro-Systems software for both the PC and Amiga. This is a modern reconstruction that will also have additional features added.
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An unobtrusive, dependable utility bootblock with compatibility and enhancement features for all Amigas.
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SDL-demo to try out SDL-1.2 features on different Amiga based platforms
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Unofficial fork of Hampa Hug's pce-ibmpc emulators - add tape sample rate feature
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FloppyTool is a compact AmigaOS 68k utility for floppy disk management. Features include format, copy, verify, and ADF handling (read, write, CRC32 check) with a fast and minimal UI. Built for reliability and...
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A plugdata (PureData) based sample player with the functionality of many classic WAV samplers (Amiga, OctaMED, etc.), but with some added QoL features I wanted for myself.
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AmigaOS Workbench style GUI, using AROS ROM features.
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Public Xbox 360 binary releases for Amiga 360 Refresh 2026 - Feature Edition. Controller-first, sofa-approved.
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A well-known and used MUI custom class (TextEditor.mcc) which provides application programmers a textedit gadget. It supports features like word wrapping, soft styles (bold, italic, underline), a spell checking...
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This project is a 3D remake of the classic Amiga boing ball demo, implemented in C++ using OpenGL. It features realistic physics simulation with gravity, velocity, rotation, and collision detection, as well as...