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8 projects about “physics”
A few words find the projects about them. Describe your idea in a sentence or two to compare it by meaning: what it does, for which system, how.
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A browser-based physics sandbox inspired by the classic Amiga Boing Ball demo.
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This project is a 3D remake of the classic Amiga boing ball demo, implemented in C++ using OpenGL. It features realistic physics simulation with gravity, velocity, rotation, and collision detection, as well as...
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Amiga 500 Boing Ball demo tribute. Single-file Three.js recreation with interactive controls for physics, materials, and visual effects.
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Amiga Boing Ball Demo recreated in Godot (GDScript). The classic Amiga demo of the Boing ball is rendered entirely from bitplane data and Amiga-style color hex codes, with palette cycling, bouncing physics, and...
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Recrating the 1984 Amiga Boing Ball demo as KDE Plasma 6 live wallpaper. • Hardware-accelerated 4-layer GPU pipeline • Zero-allocation physics • 13 theme palettes & granular CRT effects.
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Amiga Stunt Car Racer Performance. 50 Hz physics, 50 FPS & 8.33 Hz timers patch, in game track editor.
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Miscellaneous AmigaBASIC programs - mods, smaller games, physical engines, and more...
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OpenGL based remake of the classic Commodore/Amiga game. Based on the product of Gremlin Graphics, 1986.
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Final Countdown — 2026 web reincarnation of the 1990 Demonware Amiga game
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A customizable ball that bounces around your screen, Amiga Boing Ball style, for Omarchy.
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An Amiga 500-like game being made using my custom Raylib-based engine. Will be a procedural RPG.
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TheWanderer based upon an Amiga game built using AI, React and TypeScript
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Amiga Boing Ball demo reimagined with Vulkan
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iOS Version of the Amiga Game "Insanity Fight"
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Diggers (Amiga CD32, 1994) reimplemented in Java 17 + LibGDX 1.12 — port of the Mhatxotic Lua remake. Desktop (LWJGL3), 320×240, JUnit-tested.