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3 projects about “rasters”
A few words find the projects about them. Describe your idea in a sentence or two to compare it by meaning: what it does, for which system, how.
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Calculate Amiga, Atari STe and Atari ST palettes, gradients, rasters and fades. Assembler samples included.
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Qt5 C++ port of BBPaletteCalc - Calculate Amiga, Atari STe and Atari ST palettes, gradients, rasters and fades
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A retro 80s/90s demoscene experience featuring copper rasters, sine-wave scroll text, and shaders, built with React and Phaser.
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An Amiga genlock for Resolume, flaws and all: the key is cut on the computer's own clock, so fringes, crawl and roll fall out of the timing. The fleet's first FFGL mixer.
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An Amiga cracktro emulated chip by chip, as an FFGL source for Resolume — copper bars, a blitter-drawn cube and a sine scroller from a chipset model, not drawn.
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A Commodore Amiga-style JavaScript Demo.
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Amiga tool
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.NET Library for decoding obscure graphics formats, such as Targa (.TGA), Sun raster (.RAS, .SUN), ZSoft (.PCX), Netpbm (.PPM, .PGM, .PBM, .PNM), Amiga (LBM, PIC), SGI, MacPaint, DICOM and DDS.
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A simple drag and drop wav to 8-bit PCM sample converter targetting Amiga ProTracker