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4 projects about “team17”
A few words find the projects about them. Describe your idea in a sentence or two to compare it by meaning: what it does, for which system, how.
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Faithful Java port of Alien Breed 3D II: The Killing Grounds (Team17, Amiga, 1996) — the original 68k engine translated line by line, running on LWJGL. Game data comes from the floppies, nothing is bundled.
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Remake full 3D d'Alien Breed 3D II : The Killing Grounds (Team17, Amiga, 1996) sur jMonkeyEngine, bati sur le portage Java fidele. Chantier en cours.
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
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Structural documentation of the Amiga CD32 release of Superfrog (Team 17, 1994). A compilation master: the game plus Super Stardust and Arcade Pool demos. The 1993 three-floppy layout recovered exactly from the CD...
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Master/orchestratie-repo voor het AmigaHorse-ecosysteem (Amiga-emulator voor Web/x86/Android/SteamDeck, basis WinUAE).
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amiga games
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Basic 6-player PVP game for classic Amigas
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TTCC (The Terra Cresta Cracktro) by The Mega-Mighty Swiss Cracking Association and Spreadpoint. Amiga (PAL, 68000, OCS, 512 kB RAM) cracktro.
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A real-time tug-of-war strategy game inspired by the classic Commodore Amiga title North & South (Infogrames, 1989). Command the West or East team, deploy units, and push to the enemy edge to claim victory! Available...
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Breakout PCB for the Amiga's Gary 5719 chip.
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Game from the past (Amiga game) variation. Vibe coding (claude code).
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KONEY Seventh Amiga Intro!
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OCS Amiga Intro