Closest projects to GloomAmiga in the index. If they solve the same problem,
the maintainers may gain more from collaborating than from building in parallel.
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Reimplementation of an old Amiga FPS
★ 49 · C++ · other · pushed 3 years ago
AmigaOS 4
Shared: gloom fps
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Gloom Amiga - Java Portage
★ 4 · Java · other · pushed 17 days ago
AmigaOS 3 / 68kClassic hardwareEmulation
Shared: gloom magic black data
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ZGloom is a modern macOS (Silicon/Intel) source port of the Amiga FPS Gloom. This port focuses on an improved renderer, extended in-game options and subtle post-processing effects while staying faithful to the...
★ 2 · C · game · pushed 49 days ago
Classic hardware
Shared: gloom fps
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ZGloom is a modern source port of the Amiga FPS Gloom with improved renderer. It is mainly focused on OUYA Android support (might work on other devices too).
★ 5 · C · port · pushed 37 days ago
Classic hardware
Shared: gloom fps
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A Vita2D-based, GPU-accelerated port of the classic Amiga FPS Gloom (including Gloom Deluxe, Gloom 3 and Zombie Massacre) for PlayStation Vita and PSTV.
★ 3 · C · port · pushed 49 days ago
Classic hardware
Shared: gloom fps
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Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: gloom magic black data
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Using (fork) https://github.com/Swizpig/ZGloom
★ 0 · C++ · other · pushed 2 years ago
AmigaOS 4
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A basic Level editor for Gloom/ZGloom from Amiga for Windows.
★ 5 · C++ · utility · pushed 49 days ago
Shared: gloom fps
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Code base - many Amiga code snippets
★ 8 · C · other · pushed 5 years ago
AmigaOS 3 / 68k
Shared: provided
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My example and test programs writen in Amiga Blitz Basi 2
★ 0 · Assembly · other · pushed 2 years ago
Classic hardware
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BASIC source for the forerunner of Blender
★ 0 · n/a · other · pushed 7 years ago
Emulation
Shared: provided
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Brutal Homicide is a great game developed on Amiga in the late 90's. I "borrow" the graphics :)
★ 0 · Objective-C · game · pushed 6 years ago