Closest projects to demo-moonshine-seawaves in the index. If they solve the same problem,
the maintainers may gain more from collaborating than from building in parallel.
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Amiga 500 demo including copper lists, blitter, and pro-tracker music
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Amiga 500 demo on blitter-only parallax scrolling
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A demo written in m68k assembly for the Amiga A500. Dedicated to my cat.
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Old School Amiga Demo to celebrate the opening of the RMC Retro exhibition
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C Source code for "ORDO" - a system friendly demo for the Commodore Amiga
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Amiga Demo: "Defender of the Amiga"
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Seasonal Amiga Demo with modern tooling
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A series of small projects written in the C language for the Commodore Amiga platform
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A demo for the Amiga computer range, coded in C, os-friendly (multitasking and such...)
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Sushi Boyz by Ghostown demo for Amiga 500
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Sunglasses at Night by Ghostown demo for Amiga 500
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Simple amiga demo written in ASM featuring copperlist, blitter and mod playing instructions
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And old intro demo maker made in Flash!
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Amiga Demos in 68000 ASM
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Code and assets needed to run the Amiga Copper demo I put up on YouTube
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Deamdealers Amiga demo sources !!!
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amiga moonstone port to C
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Source code of the Amiga Demo "Hamazing" by Desire and PLatOS demo framework
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demarination (an Amiga OCS 64k intro) source code
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Disassembly of the Commodore Amiga demo "Demons Are Forever" by D.O.C., released in 1988, in Motorola 68000 assembly language.
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The No-CPU Amiga Demo Challenge
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A PSP demo using some traditional Amiga influenced demo effects
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Animated checkerboard for Amiga demos
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Amiga 5000 Dance Animation
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No-CPU Amiga demo and framework
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Disassembly of the Commodore Amiga demo "X-Large" by Spreadpoint, released in 1989, in Motorola 68000 assembly language.
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Short Amiga assembly demo showing the words "This Is The Way" fading up from black
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Amiga C example of how the hold-and-modify (HAM) mode works.
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The flutter click counter demo, Amiga 500 style
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Implementation of 99 Bottles of Beer on the Wall for the classic Amiga
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👾 Demoscene inspired effects for SDL (C++)
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Historical source code and documents related to Ambermoon, the role-playing game developed by Thalion Software GmbH, and published for the Commodore Amiga in 1993.
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Copper bar gfx demo - a throwback to the classic 16 bit Amiga and Atari era.
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Compumax is back. First demo in Android after not coding demos since 20 years ago (Amiga demoscene).
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Experiment drawing colored pixels in Apple II graphics, not quite the Andy Warhol Amiga demo
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Extremely basic walking demo for Amiga from 1991
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Simple tool for displaying splash screen for AmigaOS
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Amiga Demo Editor WIP
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Gelly vectors using Bezier curves on Amiga 500/500+
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Moire effect similar to that shown in old Amiga demos