Closest projects to amiga-lemmings2-editor-patch in the index. If they solve the same problem,
the maintainers may gain more from collaborating than from building in parallel.
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Integrated Level Editor for Amiga Lemmings and Holiday Lemmings 1994
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Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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Map editors for Battle Isle, History Line and expansions. Platform: Amiga (Motorola 68k assembly)
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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Resources for the incredible Amiga game Ambermoon
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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Amiga Stunt Car Racer Performance. 50 Hz physics, 50 FPS & 8.33 Hz timers patch, in game track editor.
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Amiga Hunter Performance 68060 edition patch
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Building out an editor for The Amazing Spider Man game from 1990. The game runs on C64/Amiga/DOS/Amstrad CPC/Atari ST/others?. This software runs on linux, but may run elsewhere
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An editor written in VB Net to edit savegame files and view resources for the game War in Middle Earth. For PC, Apple IIGS, Commodore Amiga, and Atari ST versions.
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Tool to update the exception text in the Amiga translator library improving text to speech pronunciation
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FIB asignatura VJ. 2D game imitation of the Commodore Amiga game Lemmings made from scratch with OpenGL by a 2-person team.
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Amiga Lemmings watchface for Pebble Smartwatch