Closest projects to cd32-liberation-doc in the index. If they solve the same problem,
the maintainers may gain more from collaborating than from building in parallel.
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Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game every doc reverse engineering
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Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 three doc reverse every engineering
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 three doc reverse every engineering
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game three doc reverse engineering
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Reverse-engineering notes on Prey: An Alien Encounter (Almathera / KirkMoreno Multimedia, 1993) for the Amiga CD32 — an hour of speech streamed as 1,225 identical 60 KB files, no audio track, and the disc that says...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game doc reverse engineering track
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 doc reverse every engineering game
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Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 every doc reverse engineering game
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game three every doc documentation
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Reverse-engineering notes on Microcosm (Psygnosis, 1994) for the Amiga CD32: 92% of the data track is one 483 MB video file of 30,707 frames, decoded straight into 8 AGA bitplanes. Documentation only.
★ 0 · Python · other · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 track doc reverse every engineering
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Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game doc reverse engineering three
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Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...
★ 0 · Python · game · pushed 18 days ago
Classic hardware
Shared: cd32 game documentation doc every shared
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Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 every three game documentation doc
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Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 every documentation game three doc
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Structural teardown of Myth: History in the Making (Amiga CD32, System 3). The disc is the 1992 three-floppy release pressed whole - three 880 KiB disk images plus an 18 KB shim - behind a hole of exactly 50 MiB....
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardwareEmulation
Shared: cd32 three game doc reverse engineering
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
★ 0 · Python · game · pushed 18 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game doc reverse engineering documentation
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Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
★ 0 · Python · game · pushed 37 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 mindscape track data documentation game
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Structural documentation of Gunship 2000 (MicroProse, 1994) on Amiga CD32: a 100 MiB zero hole, an unreachable Pirates! Gold demo, little-endian IFF, and 542 validated RNC2 streams. Documentation only.
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game documentation series doc reverse
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Mystic Towers (MS-DOS, Animation FX / Apogee, 1994) documented from the bytes: the AMOS memory and sprite banks that prove it was written on an Amiga, a container with its index at the end of the file, and a ZIP...
★ 0 · Python · game · pushed 37 days ago
Shared: game three doc reverse engineering byte
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Amiga Stunt Car Racer track reverse-engineering toolkit for native resources, protected-disk evidence, editor interchange, and mesh export.
★ 0 · Python · game · pushed 4 days ago
AmigaOS 3 / 68kEmulation
Shared: track reverse engineering game byte data
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A complete disassembly of the Amiga CD32 version of the game "Zool 2"
★ 4 · Assembly · game · pushed 3 years ago
Classic hardware
Shared: cd32 game reverse engineering note
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A complete disassembly of the Amiga CD32 version of the game "Alien Breed SE"
★ 20 · Assembly · game · pushed 11 months ago
Classic hardware
Shared: cd32 game reverse engineering
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This is all the info I want to share with the world. All data and info (or otherwise noted) is released under the GPLv2 or CC BY-SA 4.0 license.
★ 0 · Python · dev-tool · pushed 3 years ago
Shared: data