Closest projects to Speedball-2-Amiga-Decomp in the index. If they solve the same problem,
the maintainers may gain more from collaborating than from building in parallel.
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A reverse-engineering of Speedball 2 for the Commodore Amiga. Based on my reversing of the Sega Megadrive (Genesis) version.
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Ball & bat type of game written in assembly for Amiga.
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Native Windows engine for the 1993 Amiga game Skidmarks (needs your own copy of the game data)
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remake of the 1982 arcade game for Windows, NintendoDS and Amiga
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Super Bagman arcade game amiga port
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Blocky Skies (Amiga game)
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An old Amiga 1200 platform designer utility I created back in the day.
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A compiler and IDE that translates Blitz2D-style BASIC into native Motorola 68000 assembly for the Commodore Amiga
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Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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Full disassembly of the game ‘Batman The Movie’, Amiga, 2 Disk Europe, Ocean
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Amiga Paddle Ball Game - 2024
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Amiga DiskSpeed / ScsiSpeed by Michael Sinz
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DX-Ball is a freeware computer game for the PC first released in 1996 by Michael P. Welch. The game, an updated version of an earlier series of Amiga games known as Megaball, is patterned after classic...
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DX-Ball is a freeware computer game for the PC first released in 1996 by Michael P. Welch. The game, an updated version of an earlier series of Amiga games known as Megaball, is patterned after classic...