Open source projects 59 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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seanwiththebeard/A2PixelDemo github
Experiment drawing colored pixels in Apple II graphics, not quite the Andy Warhol Amiga demo
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tinic/png2amiga github
PNG/JPEG to Commodore Amiga graphics converter — OCS/AGA bitplane, HAM6/HAM8, EHB, copper palettes, 64 dithering modes and much more
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foxie1985/z-phosphor gitlab
Z-PHOSPHOR is a 2-minute 10 second demoscene production rendered at 3840×2160 @ 60fps using pure C on IBM z/OS. No GPU, no SIMD, no shortcuts.— every pixel computed on a z15 8562 mainframe via double-precision...
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A Python remake of the infamous AMOS Demo Disk created prior to the official release of AMOS Basic for the Amiga computer
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Amiga 500 theme for Omarchy: Workbench 1.3 palette, copper-bar border, animated pixel backgrounds (Boing, demo scroller, Workbench, Kickstart, Guru Meditation)
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pemmyz/js_juggler_redux github
A retro-inspired real-time 3D juggling demo built with Three.js. The scene recreates an Amiga-style juggler with reflective balls, a blue retro sky, a green/gold checkerboard floor, CRT scanlines, pixelated...
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dueyama/JoyaTimerAmiga-Demo github
A native 68000/OCS Amiga demo celebrating Japan’s four seasons, co-created by DonnyU and OpenAI Codex.
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fdstevex/afcaintro github
AFCA Megademo: an Amiga-style demoscene production for the AI-First Coders Assembly meetup
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Amiga-style demoscene production for the Waveshare ESP32-C6-Geek board: 12 scenes, 3 diegetic transitions, ~270s loop, all from internal flash
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Simple amiga demo written in ASM featuring copperlist, blitter and mod playing instructions
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mso-docs/DesertByte github
A Commodore Amiga-style JavaScript Demo.
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cahirwpz/ghostown-sunglasses github
Sunglasses at Night by Ghostown demo for Amiga 500
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The classic bending tunnel is a demoscene masterpiece, achieved by mapping 2D Cartesian screen coordinates into Polar coordinates to fake infinite 3D depth.
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RetroErik/Boing-Plantronics github
Amiga Boing ball demo written in Assembly for PC and Plantronics graphics
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The classic bending tunnel is a demoscene masterpiece, achieved by mapping 2D Cartesian screen coordinates into Polar coordinates to fake infinite 3D depth.
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hpruud/julebord-1986 github
ACADEMY presents: Julebord 1986 - an Amiga-500 style Christmas demo"
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bsm3d/Demos-Scenes github
BSM3D :: demos scenes
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Amiga 500 demo on blitter-only parallax scrolling
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pawelmat/Iff2Bpl github
Amiga IFF to Bitplane, and Bitplane to IFF converters
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stoatworks-labs/copperlist github
An Amiga cracktro emulated chip by chip, as an FFGL source for Resolume — copper bars, a blitter-drawn cube and a sine scroller from a chipset model, not drawn.
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pizslacker/infinite-3d-floor gitlab
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" graphics + effects, On Linux.
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pizslacker/infinite-3d-floor github
A personal challenge porting yet another demoscene'ish (cracktro) program from Python3/PyGame to C/SDL2, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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pizslacker/linuxdemo-python3 gitlab
A little excercise for myself porting my original demoscene program in C linuxdemo, into Python3, showing off classic Amiga demoscene-like graphics, On Linux.