Open source projects 364 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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A Pixel Paint program in the browser, inspired by Deluxe Paint and Brilliance on the Commodore Amiga
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awalker125/retro-image-maker github
Turns pictures into pixelated images like in old retro games on the Amiga/Atari etc..
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a-dietrich/Amiga-Pixelart github
Pixelart drawn with Deluxe Paint on the Commodore Amiga around 1990.
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elgopher/pi github
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
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seanwiththebeard/A2PixelDemo github
Experiment drawing colored pixels in Apple II graphics, not quite the Andy Warhol Amiga demo
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Information about how to use the Amiga's blitter to draw sub-pixel accurate lines.
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tomaszstaniak/aros-grafx2 github
GrafX2 pixel editor for AROS x86_64
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Draw sub-pixel precise lines with the Amiga Blitter
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bni/awdh github
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BrotherHelmer/SnS-Isometric github
Shard and Sovereign - A 2D Isometric Cozy-Horror Colony Sim in Godot 4. Amiga 500 pixel art meets Diablo 1 gothic.
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A pixel-for-pixel remake of the classic AtariST/Amiga game - Deuteros by Ian Bird
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A pixel-for-pixel remake of the classic AtariST/Amiga game - Deuteros by Ian Bird
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tinic/png2amiga github
PNG/JPEG to Commodore Amiga graphics converter — OCS/AGA bitplane, HAM6/HAM8, EHB, copper palettes, 64 dithering modes and much more
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makalin/AmiBlue github
AmiBlue.css is a lightweight, pixel-perfect CSS library that meticulously recreates the iconic Amiga Workbench 1.3 "Old Blue" aesthetic. Featuring high-contrast windowing, hard shadows, and the classic red checkmark...
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foxie1985/z-phosphor gitlab
Z-PHOSPHOR is a 2-minute 10 second demoscene production rendered at 3840×2160 @ 60fps using pure C on IBM z/OS. No GPU, no SIMD, no shortcuts.— every pixel computed on a z15 8562 mainframe via double-precision...
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amigavision/TopazDouble github
Amiga-native recreation of one of the most beautiful and readable 8×8 pixel typefaces ever created: Topaz — now rendered in pixel-perfect 8×16px for modern resolutions.
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sulikz/CurseOfAros-pixelbot github
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Add pixel-perfect HDMI output to big box Amiga machines with video slots. This project builds on c0pperdragon's Amiga-Digital-Video project, adapted for use in big box Amiga video slots.
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visti/EmilCV github
Personal CV site styled as an Amiga Workbench 3.1 desktop — typewriter terminal, pixel editor, AmigaBASIC interpreter, text adventure, and more.
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cbcruk/ami-sampler-web github
Browser port of the Ami Sampler, an Amiga/Paula-inspired 8-bit sampler with C++ DSP compiled to WebAssembly
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A Python remake of the infamous AMOS Demo Disk created prior to the official release of AMOS Basic for the Amiga computer
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Amiga 500 theme for Omarchy: Workbench 1.3 palette, copper-bar border, animated pixel backgrounds (Boing, demo scroller, Workbench, Kickstart, Guru Meditation)
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amarok24/Amiga_fonts codeberg
Faithfully remade multi platform Amiga fonts in Amiga aspect.
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Light Amiga 500 theme for Omarchy: Workbench 2.0 grey, Amiga rainbow border, animated pixel backgrounds (Workbench 2.0, Kickstart, Boing, Recoverable Alert). Companion to omarchy-amiga-500-theme.
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vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel