Open source projects 22 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
-
16-bit Amiga classic title remake with HTML5 and PixiJS.
-
jhonnaker1/commodore-uno github
UNO for Vintage Computers — one card game, 17 ports, five CPU families (6502, Z80, 6809, 68000, TMS9900)
-
vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
-
gitendo/lumberjack github
Game Boy version of Amiga / C64 mini game
-
gitendo/lumberjack gitlab
Game Boy version of Amiga / C64 mini game
-
gazj82/KCMunchkin github
Amiga port of G7000 game K C Munchkin
-
jz237/pinball-illusions-html github
Reconstruction of the Amiga AGA Pinball Illusions (1995) as a browser game, decoded from the original disks
-
mozzwald/fujirealm-game-demo github
MORPG Demo Game for FujiNet Netstream
-
Fork of 'Clockwiser Portable' (Amiga game) - now for IRIX
-
devbrain/onyx_anim github
Game-engine-friendly decoder library for FLC, Smacker, Bink1, and a pile of Amiga/Atari animation containers
-
Bippym/Overflow github
My attempt at learning assembler in 68k on Amiga by writing a simple game
-
JohWra/arcade github
a game inspired by an old amiga game
-
alpine9000/blockyskies github
Blocky Skies (Amiga game)
-
tcj/hopeless github
Amiga C implementation of my friend's Same Game clone (circa 2000)
-
msmalik681/Schoolyard_Brawl github
amiga 500 game using sprites
-
An Amiga game I wrote back in 1990!
-
mkmik/pang github
toy javascript canvas clone of old amiga game Pang
-
Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
-
James Pond 2: Codename RoboCod (Amiga CD32, 1993) — measurements of the pressed disc: a 128.000000 MiB hole, 93.9 % of the file bytes as CDXL video, a three-language manual with no characters in it, and a boot script...
-
billynewport/PhantomFighter github
This is the source code for the Commodore Amiga game, "Phantom Fighter" from 1988
-
Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
-
AthenaJS/athenajs-gods github
Very early Gods from the Bitmap Brothers implementation using AthenaJS