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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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tetracorp/matchpatch-amiga github
Source code and program file for the 1990 Amiga game Match Patch
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Open-source game ports and compatiblity work for hte M68k AROS and AmigaChrome
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tkoskimi/yaag-core github
Yet Another Amiga Game. The core functionality
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tickBit/Amiga-Battleship github
Classic battleship game with simple AI for Amiga
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A top-down run-and-gun for the Amiga 500, inspired by The Chaos Engine and set in a post-apocalyptic Chorley, Lancashire. Built around the A500/OCS hardware targets, with custom chip-driven rendering, copper lists,...
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Remake of the Amiga game Master Blaster in LÖVE2D
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visti/EmilCV github
Personal CV site styled as an Amiga Workbench 3.1 desktop — typewriter terminal, pixel editor, AmigaBASIC interpreter, text adventure, and more.
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gitendo/lumberjack github
Game Boy version of Amiga / C64 mini game
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rofl0r/openDOW github
remake of the classic amiga game "dogs of war" (C) 1989 elite
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mangobanaani/coloris github
minimal classic amiga game with react
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10100011/Carnage-IV github
A remake of a 1990's freeware game, which itself was a clone of an Amiga game from 1989, which itself was a clone of an Intellivision game from 1980.
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bitplane/amos-ts github
AMOS Pro interpreter in TypeScript, so I can play my old games
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tomaszstaniak/aros-boxerapp github
Boxer for AROS: DOS game manager with gameboxes, import and a Zune UI (experimental preview, x86_64 ABIv11)