Closest projects to cd32-universe-doc in the index. If they solve the same problem,
the maintainers may gain more from collaborating than from building in parallel.
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game rnc propack three documentation
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 rnc design core three propack
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 disc game documentation reverse format
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Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game documentation every disc one
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Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 rnc design core three propack
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 every three game documentation doc
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Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 one game four every byte
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game disc documentation three every
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Reverse-engineering notes on Microcosm (Psygnosis, 1994) for the Amiga CD32: 92% of the data track is one 483 MB video file of 30,707 frames, decoded straight into 8 AGA bitplanes. Documentation only.
★ 0 · Python · other · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 one disc documentation reverse every
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Reverse-engineering notes on Prey: An Alien Encounter (Almathera / KirkMoreno Multimedia, 1993) for the Amiga CD32 — an hour of speech streamed as 1,225 identical 60 KB files, no audio track, and the disc that says...
★ 0 · Python · game · pushed 39 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game disc reverse engineering one
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Structural documentation of Gunship 2000 (MicroProse, 1994) on Amiga CD32: a 100 MiB zero hole, an unreachable Pirates! Gold demo, little-endian IFF, and 542 validated RNC2 streams. Documentation only.
★ 0 · Python · game · pushed 38 days ago
AmigaOS 3 / 68kClassic hardware
Shared: cd32 game documentation disc rnc propack
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A data visualization tool for extragalactic objects from 1993 for Amiga computers.
★ 2 · n/a · utility · pushed 6 years ago
AmigaOS 3 / 68k